Released : 6 Dec 1998		
==============================
[map info]

Title                   : torn apart
Filename                : paradm2.bsp
Author                  : Jaan-Madis [paradies] Uusvali
E-mail                  : paradies@planetquake.com
Description             : Quake II deathmatch map

==============================
[play info]

Single Player           : No
Cooperative             : No
Deathmatch              : Yes, 5 respawn spots
Player load		: 2 - 4
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No

Note: if you own a gl-type card type:

gl_modulate 2
vid_restart 

at the console to set the brightness to the correct level.

Note: Route for Eraser bot is included. Copy it to your eraser's "routes" dir.

==============================
[Construction]

Base                    : New level from scratch
Editor(s) used          : Worldcraft, QERadiant
Other utilities used    : Tim Wright's ArghRad
Build time 		: approx. 3 months

==============================
[Credits]

-id software for quake2
-Ben Morris for worldcraft
-ztn for comments and playtest
-capricorn comments and playtest
-Gonzo for comments and playtest

==============================
[Author]

Name  	 : Jaan-Madis [paradies] Uusvali
E-mail	 : paradies@planetquake.com
Handle   : paradies
ICQ      : 668783
Web Site : http://paradies.terrafusion.com

==============================
[Copyright & Permissions]

Copyright (c) 1998 Jaan-Madis Uusvali. All rights reserved.

You may not use this level as a base to build additional
levels. 

Feel free to distribute this map in any way as long as you take no charge to
the recipient and include this .txt file unmodified.

If you wish to put this .bsp on any commercial CD please ask my
permission first.

Thank you,
Jaan-Madis [paradies] Uusvali