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Gib Me Liberty ...		A Quake 2 level by Ed Cope 
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filename                : lksa.zip
author                  : Carnage
contact                 : e-mail: rbaker@pcez.com 
homepage                : http://www.pcez.com/~rbaker
description             : Deathmatch Quake2 level 
beta testers            : Me!
Other levels by author  : 
			  
	
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* Boilerplate information *

single player           : no
cooperative             : no
deathmatch              : yes
difficulty settings     : no
demos replaced          : None
new graphics            : No
new sounds              : No
new monsters/weapons    : No
new Code                : No
music	                : No 

* construction *

base                    : new level from scratch
editor(s) used          : Quark
build time              : 5 days
number of brushes       : ?
compile time            : On a P200 MMX w/ 32 Megs RAM
			  	   QBSP3: 16 sec
				   QVIS3: 1hr.
			 	   QRAD3: 21 minutes
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known Bugs              : A corner in the large room is kinda jagged
                          I did'nt drag the end of the wall far enough.
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* Info *

This is my first public release of a Quake2 map. There was no real drive 
to finish or release this map... the reason being is that this map was
made just to figure out some of the Quake2 features. All in all... I 
think that it turned out pretty good... for deathmatch that is.
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* installation *

Unzip the file lksa.bsp into your Quake2/Baseq2/maps directory, start Quake2 and 
type "map lksa" at the console.

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* Credits *

- id Software for another awsome game!

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* Where to get this level *

ftp.cdrom.com
