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Title                   : The Forgotten Outpost (kamidm1)
Filename                : kamidm1.bsp
Author                  : Adam "kami" Koebel
Email Address           : kami@3dgw.com
Description             :
                          The map isn't very big and it was originally 
                          designed for 1 on 1 play, but now I know that
                          it plays well with 2 to 6 people also...
                          Eight players maximum, or else it might get too
                          hectic. There are basically 2 secrets, and
                          one other thing which isn't so much of a
                          secret, but is hard to do. On first
                          inspection of the level you will probably
                          notice no Hyperblaster, BFG, or Quad. But
                          they are there. The BFG is the hardest to
                          find, of course. The Quad is in the water
                          pump. Press the buttons by the large pipe and
                          both the glass and water will come down.
                          Hurry up and grab the Quad or else the glass
                          will quickly close then about a second later
                          the water rises and you drown. So if you hear
                          someone gasping for air, let them die before
                          you open the door :) The BFG? No hints. The
                          Hyperblaster? It's in the wall. And if you want
                          to play this with Eraser Bots, put the included
                          kamidm1.rtz in your Quake2/Eraser/routes
                          directory. If you want to run it on a server
                          for some reason, email me so I can come play
                          ;P.
                          
                          Credits: GameDesign.net (for all of their
                          tutorials and discussion board), Greedo &
                          SlapMahFro (for helping me test it and to
                          Slap for running it on a server)
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* Play Information *

Single Player           : To look around
Cooperative             : No
Deathmatch              : Yes!
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Monsters            : No
New Demos               : No
New Models              : No
QuakeC Patches          : No

* Construction *

Base                    : New level from scratch
Editor(s) used          : Radiant, QuArK, DMM2 (for the sniper tower), Keygrip 2
Known Bugs              : At the water pump when the glass comes down
                          it kind of still looks like the glass is
                          still there (has something to do with the
                          surface being transparent or something)
Build, Test
& Compile Machine       : K6-2 @ 336MHz (112x3), 64MB PC100 SDRAM, 12meg Voodoo2
Build Time              : 15 hours at least
Compile Time            : 5 hours, 41 minutes

Comments                : Watch for my next map, which is probably
                          going to have a medievel theme to it.
                          (Inspired by that reet ass Heretic 2 demo)

* Legal Stuff *

This map may ONLY be electronically distributed and ONLY with no
charge to the recipient, and may not be modified in any way.
This text file must be included with the level.
