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Title                   : Bled White and Dead
Date                    : 3-1-99
Filename                : iodine2.bsp
Author                  : Nuclearic Death(Bug) - Richard Heath
Email Address           : godzilla@bulloch.com
Home Page               : www.geocities.com/Tokyo/Flats/4171
			  (soon to be moved from here and much more added)
Other maps by author    : The Bug Vile(iodine1.bsp)
                          
Description             : This is my second Quake2 map and was to be
			  a sequel to "The Bug Vile". It was also
			  to be MUCH larger but unfortunately the
			  tunnels under the level would not correctly
			  compile with a larger level. The way the quad
			  and the duel rocket launchers affect this
			  level's play remind me of "Reckless Abandon"
			  (match1.bsp).  You'll find the same texture
			  theme and coloration I used in "The Bug Vile".
			  The size of the map is good for 2-8 players.
			  Again I used NO prefabs in creating the level.

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* Play Information *

Single Player           : Just for looking around
Cooperative             : No.
Deathmatch              : Yes (8 start points; more than 8 would be a frag fest)
Difficulty Settings     : No.
New Sounds              : No
New Graphics            : No.
New Music               : No
Demos Replaced          : No.

* Construction *

Base                    : New level from scratch(uses a dark, black metal
			  theme with red and white lighting)
Editor(s) used          : BSP
Known Bugs              : none
Build Time              : 3 weeks(wasted time trying to make it bigger)
Compile Time            : 6 hours

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*Installation*
To install all you have to do is unzip the iodine2.bsp into:

quake2/baseq2/maps

or wherever you installed quake as long as it goes into the baseq2/maps
area other wise it won't work. Then to run it you go into quake and pull
down the console by pressing the tilde(~)key and type:

map iodine2

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* Copyright / Permissions *

All the architecture in this level is made by me, so I have
the rights to do anything I want with it. 

Anyone who wants to include this level into a set of levels or sell it
in something like a new Quake2 mission pack or whatever should ask me first,
though I would consider it an honor if offered. 
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