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Title                   : DeathMatch BattleGround 3
Date                    : 03/09/98 
Filename                : DmBg3.bsp
Author                  : Tiarnan Breffni
Email Address           : JBreffni@dial.pipex.com

Description             : The third of the DeathMatch BattleGround series, this
			  is a medium to large level, suitable for 2-16 players.

Additional Credits to   : The creator of QERadiant, Robert A Duffy,
			  Ridah for the Eraser bot, Mike Malakhov for the CRBot,
			  and of course the mighty Id Software, for Quake 2.

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* Play Information *

Single Player           : Look around only.
Deathmatch              : Yes.  I've included 8 starts.
Difficulty Settings     : No

* Construction *

Base                    : New level from scratch
Editor(s) used          : QERadiant v0.44
Known Bugs              : No.
Build Time              : Two weeks.

Textures used           : e2u3 set from Quake2

Compile machine         : P166 with 48MB 
QBSP Time               : 16 sec
QVIS Time (-level 4)    : 74 sec
QRAD Time (-extra)      : 658 sec
Brushes                 : 1504
Entities                : 385
Models                  : 3

* Other Info *

Well, I've gone for a completely different style of texturing for this level compared to the
previous levels in the DeathMatch BattleGround series.  This level actually turned out to be
a lot bigger and complex than I originally envisaged, but I believe it's my best level yet.

There are some high r_speeds in some areas.  I didn't experience any noticable slowdown, so I
don't think this should be too much of a problem.

I'm really sorry that I can't implement coloured lighting into my levels, because I don't have
a glquake2 compatible graphics card.  It's a pity as well, because this level probably would
have looked good with coloured lighting in.  I hope you can look beyond the absence of coloured
lighting and look instead at the design of the level.

This is likely to be the last of the DeathMatch BattleGround series, for now at least.  I may
continue the series sometime in the future, but for now I'm moving onto designing single-player
Quake 2 levels.  Look out for them in the future.

If you like this level, then check out DeathMatch BattleGround 1 and 2, both of which are
available at cdrom.com.

Have Fun!

* Copyright / Permissions *

You may download and play this level, give it for free to your friends and just enjoy it.
If you want to do anything else with it, like make money from it, your going to have to ask
me first. :)