Death Knight's Quake II Deathmatch level 11
=============================================================================
* Description *

DKQ2DM11 - This level is a rocket-jumper's paradise!  It is a huge maze set
in a cavern with uneven floor (which makes for a really cool effect, even if
I do say so myself;).  Water seaps in in some places, even.  Everybody spawns
by a rocket launcher or on top of the maze by some grenades.  Non-stop heart-
pumping fun!!  Heh heh, just don't spaz and shoot the wall!

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Release Date		: 5 Aug 1999
Title                   : Xupkes II
For                     : Quake II
Made With               : QOOLE

Files Included in ZIP   : DKQ2DM11.BSP
                          DKQ2DM11.TXT

Author                  : Mike Daniels (aka Death Knight)
E-mail Address          : deathknight@quakemail.com

My other QUAKE II BSPs  : DKQ2DM1.BSP  (ds ) "You Best Recognyz!!"
                          DKQ2DM2.BSP  (ds ) "Ekim (Ee-kime)"
 (d)eathmatch             DKQ2DM3.BSP  (ds ) "Xupkes"
 (s)ingle player          DKQ2DM4.BSP  (ds ) "Sleinad's Arena"
 (c)o-op                  DKQ2DM5.BSP  (d  ) "'Z' Traps..."
                          DKQ2DM6.BSP  (d  ) "Pyramyyd"
 (D)M collection          DKQ2DM7.BSP  (dsc) "the Castle of Luap"
                          DKQ2DM8.BSP  (d  ) "LavaLand"
                          DKQ2DMC.ZIP  (D  )
                          DKQ2DM9.BSP  (d  ) "RecognIIz"
                          DKQ2DM10.BSP (d  ) "The Pit of Despair"
                          DKQ2DM11.BSP (d  ) "Xupkes II"

Special Thanks          : id Software, for these awesome games!!
                          Matthew Ayres and Paul Hsu, for providing QOOLE!
                          Tom and Rob Grieve for helping beta test.

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* Play Information *

Single Player           : Nothing for you to kill except time.  No exit.
Cooperative             : Nope.
Deathmatch  2-16 player : Fun fun fun!
Skill Levels            : Will not make a difference.
New Sounds              : No.
New Graphics            : No.
New Music               : No.
Base(s)                 : None (although it does follow the spirit of my
                          original Xupkes level;).
Build Time              : A couple days.
Compile Time            : 15 minutes.

Additional Notes        : I can't wait to get my hands on a Quake III editor!

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* How To Play *

To load DKQ2DM11 into the game, copy DKQ2DM11.BSP to your QUAKE2\BASEQ2\MAPS
directory and, at the game console, type:

   map DKQ2DM11

To play DKQ2DM11.BSP over the modem or on a network, consult the game
documentation.

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* Permissions *

Authors may not use this level as a base to build additional levels without
giving me credit for the original version, as well as stating the changes
made within a text file.  Also, please don't recycle the original map or
file name with your modified versions.

You may distribute this level in any electronic format (Internet, CD,
Diskette, etc.) as long as you include this text file.  If DKQ2DM11.BSP is to
be distributed on a CD, all I expect is to hear about it..  Thanks!
