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	MapFile:	Crimzct.bsp
	MapName:	The Crimzon Court
	Type:		Deathmatch
	#players:	3-8
	Editor:		WinQoole 2.50 (shareware)
	Time:		1 week - Q2 level from scratch
	Author:		Tim Schultz

	QBSP3:		3 secs
	QVIS:		301 secs			
	QRAD:		126 secs
	#brushes:	<300	

	Compiled on a P2-300 w/128 MB RAM.	

	This map was developed as a place to settle arguments between
	sales/engineering and support @ Siemens via LAN.  If you want
	to camp, find another map.  Initially the center was a glass tower,
	but it killed our software only rendering P2-266's.  I would be happy
	to mail that version to anyone interested.  There is one hidden door.

	Attention to detail, line of sight and item placement are key here.	
	Much thought was put into the architecture, especially the platforms.
	Two of which can act as impromptu walls that can save your @&&.
	This was my second attempt at a Q2 map.  I have done some Duke Nukem
	maps and a few Unreal maps as well (talk about a bulky editor).

	-Send your comments to tjschultz@home.com.
	-This map may be downloaded from http://members.home.net/tjschultz/homepage.htm.
	-Most recently compiled on 8.06.98.