================================================================
Title                   : Crimson Sunset Quake2 Deathmatch Level
Date                    : 1/12/98 
Filename                : crimson.bsp
Author                  : Greg "ReApEr" Johansen
                          
Email Address           : deathlck69@aol.com


Description             : A small map by Quake2 standards, however big
			  enough to support anywhere from 2 to 8 people.  
			  Because of the long time it takes to complile radiosity 
			  on my rather slow computer, I was able to provide lighting
			  by using the texture xsky and lava.  These give the level
			  a crimson red glow.  (Hence the name)  


================================================================

* Construction *

Base                    : New level from scratch
Editor(s) used          : Quark 
Known Bugs              : None Known
Build Time              : about 12 hours over a week period

Textures used           : e2u1 set 

Compile machine         : P120(overclocked to 133. hehe) with 48M 
QBSP Time               : 20 sec
QVIS Time (level 4)     : 58 sec
QRAD Time (extra)       : too long.  Fell asleep and when i woke it was done





