==================================================================
Title:			One Man's Junk
Date:			June 27, 1998
Filename:		bugdm3.bsp
Author:			Zach Jeannette
			call me Bugman
E-mail:			itsallplaydoh@hotmail.com 
			 (yes, it's all playdoh)
Homepage:		soon, but not yet
Description:		good-sized deathmatch map
			4-8 players, 8 respawn spot

==================================================================

*Play Information*

Single Player:		not much fun (no)
Deathmatch:		uh, that's what I said (yes)
Co-operative:		um, lemme think about that...no

*Construction*

Base:			new map
Editor used:		Qoole 2.50 (registered)
Known bugs:		there is a crack that
			you can see in the ladder,
			I dunno why
Build time:		a week, in between other projects
Textures used:		Waste, I think

Compiling machine:	Dell xps266 w/ 64 megs of ram
QBSP3:			16
QVIS3:			647
QRAD3:			10599
Brushes:		quite a few
Entities:		I lost count, sorry

*Other Info*

Just like to say that I like using the waste theme and this
isn't the last map of mine to use it, there is still some
stuff I want to try with it.

If you downloaded this map, then thank you very much.  If
you want to try it against me, then go on Kali sometime 
and go to server 636, I am almost always there.

I still don't have a graphics card with OpenGL support, so
I'm not positive how the colored lights will turn out.
I'm always welcoming screenshots of my map e-mailed to me.

*Copyright Gibberish*
Um, don't copy this map (blah blah blah).
Dont not put it on cd for public release without asking me 
first (blah blah blah).  The .map and .qle files are enclosed
so you can see how I made it, ok?

*Thanks*
Thanks go to id, as always, and to the people that download this map.
Thank you all and happy fragging.
