Title                   : Blue Crystal
Date                    : 7/2/98
Filename                : blucrys.bsp
Author                  : Nigel "Azrael" Sampson
Email Address           : Sampson.knp@xtra.co.nz
Home Page               : N/A
Other maps by author    : N/A
Description             : A small deathmacth level (the second version)
Thanks                  : id software for Q2
			  D Proitti for Voila
			  Ben Morris for Worldcraft
			  Stecki for the snow sky
* Play Information *

Single Player           : Yes (to look around)
Cooperative             : No
Deathmatch              : Yes 
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Yes (put all the snow pictures in c:\quake2\baseq2\env\
New Music               : No
Demos Replaced          : No

* Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft 1.5 with the hacked up q2 files
						: Voila
						: Notepad
Known Bugs              : The teleporters don't seem to be spraying the yellow stuff in deathmatch
Build Time              : Way too long.

Comment			: This is my first map I think I can release, the ones before this are just 
			  tests on how to do things. Any comments on how I can improve it would be 
			  helpful. I'm sorry there's no coloured lighting because i don't have GLQuake2
			  But if there is any, well lucky me (I hope it looks ok). After comments I
			  have added a number of things to the level these are
			 -The room with the bfg and force fields
			 -The room with 8 sets of stairs and the globe
			 -Removed the dead end from outside
			 -Moved a floating teleport pad
			 -Removed the dumb sewer maze as it was just a waste 

* Copyright / Permissions *

Abuse this file all you want, but just dont try to make money with it
or you owe me big.