===============================================================================
Title                   : Cozy
Filename                : bddm.bsp
Version                 : 012298

Author                  : Brenden Dawson
Email Address           : bdawson@ionet.net

Other levels by author  : None

Description             : As the name implies, it's a cozy little place to bludgeon
			  friends, and foes, alike.  Four "stories" make the blood-
			  fest vertical, as well.

Additional Credits to   : My wife, Charla, for watching TV like a good wife while I
			  ignored her.
===============================================================================

* Play Information *

Game                    : Quake2
Single Player           : Nope
Cooperative             : Nope
Deathmatch              : Yeah, baby! 2-4 players.  Pads for four, anyway.
Difficulty Settings     : Nope
New Sounds              : Nope
New Graphics            : Nope
Demos Replaced          : None

* Construction *

Base                    : from scratch, inspired by Lab and Jail maps which are included
			  with Quake2
Build Time              : 11 hours, give or take (includes renders for making sure things
			  were as intended)
Editor(s) used          : Qoole 2.31
Known Bugs              : There are a couple spots in some of the tunnels where Qoole
			  couldn't decide to use the "tunnel" texture or the "room" texture,
			  since they were adjacent.  So there are a couple places that
			  a texture block may look out of place on the floor.  But who
			  the hell is looking at the floor during a deathmatch?!?!

			  Also, not sure if this is a bug, or just the way things work,
			  but in single player testing of the level, I would only appear
			  on two of the four Deathmatch Start pads.  I don't think that
			  there is anything amiss with the other two (it's hard to
			  screw something like that up).  Maybe with more players, they
			  will be utilized, but I still think I should have appeared on
			  them once in the few dozen self-inflicted frags I experienced.

* How to use this level *

Create a "maps" directory within Quake2's baseq2 folder.  Copy BDDM.BSP there.  On game
startup, fire up the console, and type "deathmatch 1", then type "map bddm".  I'd include
command line parameters, but I never use them, and frankly, I believe the detail belongs
in the map, not the accompanying text document.  

* Copyright / Permissions *

This level is (c) by Brenden Dawson 1997.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD 
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this BSP through any electronic network (internet, 
FIDO, local BBS etc.), provided you include this file and leave the archive 
intact.

* Where to get this map *

www.ionet.net/~bdawson
ftp.cdrom.com and mirror sites
Quake2 Deathmatch Depo (if they'll have me) @ http://www.q2depo.gawd.org/
from some of my closest deathmatch comrades