25/06/98

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Title                   : Acid
Filename                : ozdm1.bsp
Author                  : Sam "OzMaN" Osman
Address           	: wosman@rnc.net
Description             : Deathmatch 

Additional Credits to   : Rasczak's Roughnecks (http://www.teknetwork.com/~cdunson/),
                          for playtesting			
			  Yahn, for BSP (http://www.bsphq.com)
			  Deadmeat and the rest of #level_design, for help

			  I'd also like to say a big "thanks" to
			  id Software. The people responsible for all this

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Play Information

Single Player           : No
Deathmatch              : Yes 
Cooperative             : No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : No
CD Track		: 4

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Construction

Base                    : A little bit of e1m7 for Quake
Editor used             : BSP
Known Bugs              : None
Build Time              : About 2 weeks

Textures used           : e1u1, e2u1

Compile machine         : P200 48mb
QBSP Time               : 30 minutes 00 seconds
Light (-extra) Time     : 27 minutes 02 seconds
VIS (-level 4) Time     : 14 minutes 34 seconds
Total Time		: 71 minutes 36 seconds

Brushes                 : 1545
Entities                : 556
Models                  : 70

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Deathmatch

This is a Deathmatch only map, so I recommend that you either play it on 
a server running it, start a server yourself with it. Or alternatively use
it with a bot. I recommend the CRbot.

I recommend that you do not use weapons stay if running a server. Although 
using it will not really affect the game much. This map is great for 2on2.
Also for 1on1, but I greatly recommend 2on2. In FFA I recommend a max of 
8 players. Using any more than that might make the game highly unbalanced.
In any case, use weapons stay if there are more than 4 players!

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Installation

To play this level, extract the file "ozdm1.bsp" into
your Quake2/baseq2/maps directory and then start the game by
running 'quake2.exe +deathmatch 1 +map ozdm1'

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Copyright and Permissions

* Distribution *

 Authors MAY NOT use this level as a base to build 
 additional levels.

 This BSP may be distributed ONLY over the Internet 
 and/or BBS systems. You are NOT authorized to put 
 this BSP on any CD or distribute it in any way without 
 MY permission. Contact me at wosman@rnc.net if you wish
 to include this level on a CD or any other means other 
 than BBS or Internet.

1998 Sam "OzMaN" Osman