**** This map designed for the TeamFortress v2.6 above and below
quakeC mod ****
26/10/97
================================================================
Title                 : Volcano Base
Filename              : vbase.bsp
Author                : Michael Escalante a.k.a [CDS]LordSkiMike
Email Address         : avatar@2-cool.com
Description           : TeamFortress v2.6 above and below Quake Map
Main Credit           : To my loving wife, Jessica, who allowed me to 
                        finish this map with no hassle. =)
Additional Credits to : Scott Foster [CDS]Svhunk (Idea Man)
                      : Jared Smolens a.k.a. [CDS]wik (Server Admin)
                        (wik@wik.res.cmu.edu)
                      : Aaron Alderson (Fanon)  (Other Server Admin)
                        (fanon@clanmegadeath.com)                           

Supporters  : Clan Death Squad Members [CDS] (http://www.cetus.net/cds)
              (EXCELLENT CRITICS AND LEVEL IMPROVEMENT JUDGES)

Check out the TeamFortress homepage at:
	 		   http://www.planetquake.com/teamfortress
                           http://www.telefragged.com/teamfortress
                           http://www.teamfortress.com/
================================================================

* Play Information *

This map does not work properly without the 
TeamFortress v2.6 and above and below QuakeC patch, 
which can be downloaded from http://www.telefragged.com/teamfortress,
http://www.planetquake.com/teamfortress, http://www.teamfortress.com,
or from ftp.cdrom.com

Single Player           : No
Cooperative             : No
Deathmatch (2-32)       : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Qoole and EntEd
Known Bugs              : None
Build Time              : Several hours

* Other Info *

  This is a two team capture-the-flag map. Each team has their own base,
at opposite ends of the map.

  The objective is to infiltrate the enemy base, and capture the enemy
flag. The flag must then be returned to the top of their building.

There are 2 resupply points on each base.
  
N.B. The grappling hook has been removed in this level.

******How to use this map:********

Copy the vbase.bsp file into your quake\fortress\maps directory.

Copy these .wav sounds accordingly to:

fortress\sound\misc\medkey.wav
fortress\sound\items\qpi2.wav
fortress\sound\items\protect.wav
fortress\sound\items\R_item1.wav

Then run quake.  In the console, type "map vbase" 
(without the quotes)

If you want to play on a QW server running this map, copy the 
vbase.bsp file into your quake\fortress\maps or quake\qw\maps
directory.