**** This map designed for the TeamFortress v2.8 quakeC mod ****
================================================================
Title                   : Hide & Seek  map1 version1
Filename                : HS1_1.bsp
Author                  : Craig Hauser (Blog)
Email Address           : blog@hotmail.com
Web Page		: http://www.geocities.com/TimesSquare/Galaxy/3723/
Maps I made		: 2HNiC1, Bplex1, Bplex2, Bplex3, Engp1, Tswamp1
			  CtBorder, HS1_1
Description             : TeamFortress v2.8 or better Quake Map

Additional Credits to   : Makers of TeamFortress, QED, QME, ID software 
			  for making Quake, whoever made medpack.mdl,
			  and anyone who tested map

================================================================

* Play Information *

This map does not work properly without the 
TeamFortress v2.8 QuakeC patch, which can be downloaded from 
http://www.planetquake.com
or from ftp.cdrom.com

Single Player           : Only for testing
Cooperative             : No
Deathmatch              : No
Team Fortress		: YES
Difficulty Settings     : No
New Sounds              : No
New Graphics I made     : No
Demos Replaced          : None
Grapple			: YES! (If server bit is set)

* Construction *

Base                    : From scratch
Editor(s) used          : Qed
Known Bugs              : None so far
Design Time		: A few hours over a few weeks
Total Build Time        : 1001 seconds (about 17 min.)
BSP                     : 72 seconds
LIGHT                   : 719 seconds (extra)
VIS                     : 210 seconds (level 4)
GL Transparent liquids	: YES!

* Game info *

Put the HS1_1.bsp and this txt file in your quake\fortress\maps directory.

Simple game play.  Team 1 tries to stay alive and Team 2 tries to kill
team 1.  The longer a player on Team 1 lives the more frags they get.
Max of 2 players on Team 1.  No limit on Number of players on Team 2.

For every 30 seconds that a member of Team 1 stays alive after going 
through the teleporter the team gets 2 frags. 

	

	If you notice any problems or major things that need to be changed, feel 
free to email me (blog@hotmail.com) also if you like the level or just want
to know how I did anything, I will be glad to tell.

* Legal stuff *

NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR ENTITES WITHOUT MY PERMISSION.
YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS.  THIS MAP SHALL BE AVAILABLE 
FREE AND ONLY FREE TO THE PUBLIC AND CAN BE TRANSFERED TO OTHERS ONLY IF THE 
ABOVE IS FOLLOWED.  TWO (2) FILES ARE INCLUDED IN THE ZIP. YOU MAY NOT ADD OTHER 
FILES TO THE ZIP WITHOUT MY PERMISSION.  IF YOU WISH TO USE PORTIONS OF THIS 
MAP FOR YOUR OWN FREE MAP PROJECT YOU MUST ASK.
