**** This map designed for the TeamFortress v2.1 quakeC mod ****
7/13/97
================================================================
Title                   : Jungle Fort
Filename                : jfort.bsp
Author                  : Billy Pilger "The Partisan"
Email Address           : harrietp@erols.com
Description             : TeamFortress v2.5 Quake Map



               Check out the TeamFortress homepage at:
	 		   http://www.planetquake.com/teamfortress

================================================================

NOTE: This map has been level-4 revised for water transparency by 
      Tim Doris (e-doris@students.uiuc.edu)

* Play Information *

This map does not work properly (if at all) without the 
TeamFortress v2.5 QuakeC patch, which can be downloaded from 
http://www.planetqukae.com/teamfortress
or from ftp.cdrom.com

Single Player           : You can look around, if you want.
Cooperative             : No
Deathmatch              : Nope
Difficulty Settings     : None
New Sounds              : None
New Graphics            : No
New Music               : Nope
Demos Replaced          : None
Team Fortress           : Ah, now you're talking.
 * Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft
Known Bugs              : None
Build Time              : Aproximatly 20 hours

* Other Info *

  
	Infultrate the enemy base and take thier runekey.
	Then take it up stairs and get thier Reactor Key.
	Take the Reactor Key and open the Reactor Room.
	After 5 captures, the Reactor Room will open, then
	destroy thier reactor with a detpack to end the level!  

  There are 2 resupply points for each team. One is on the second level
 level, and the other that can be reached by an under-water teleporter.


N.B. The grappling hook has been removed in this level.

How to use this map:
Copy the jfort.bsp file into your quake\fortress\maps
directory. Then run quake with the -game fortress.
In the console, type "map jfort" (without the quotes)

If you want to play on a QW server running this map, copy the jfort.bsp
file into your quake\qw\maps directory.

*Legal Stuff*
This map can not be charged for in any way, for the textures used 
are the property of Id software. This level also may not be put on a CD-ROM
without my permission.

	Basically, you can pitch this map around as much as you want, but 
you must include this unmodified .txt file with it.  It can also not be
charged for, or be put on cdrom.