* Executing QBSP...

outputfile: c:\dgames\worldcraft\map\fragbowl.bsp
--- LoadMapFile ---
c:\dgames\worldcraft\map\fragbowl.map
  466 brushes
  103 entities
   32 miptex
  457 texinfo
building hulls sequentially...
--- Brush_LoadEntity ---
443 brushes read
---- CSGFaces ----
 3059 brushfaces
10675 csgfaces
 2158 mergedfaces
--- SolidBSP ---
 2754 split nodes
 1368 solid leafs
 1387 empty leafs
    0 water leafs
 5249 leaffaces
 4734 nodefaces
----- portalize ----
--- FillOutside ---
1064 outleafs
--- SolidBSP ---
 1728 split nodes
 1007 solid leafs
  722 empty leafs
    0 water leafs
 3821 leaffaces
 3406 nodefaces
1020 outleafs
2466 outleafs
--- MergeAll ---
2392 mergefaces
writing c:\dgames\worldcraft\map\fragbowl.prt
MODEL: *1
MODEL: *2
MODEL: *3
MODEL: *4
MODEL: *5
MODEL: *6
MODEL: *7
MODEL: *8
MODEL: *9
MODEL: *10
--- FinishBSPFile ---
WriteBSPFile: c:\dgames\worldcraft\map\fragbowl.bsp
added 4 texture frames
 1309 planes        26180
 4897 vertexes      58764
 1308 nodes         31392
  457 texinfo       18280
 3254 faces         65080
 3319 clipnodes     26552
  763 leafs         21364
 4675 marksurfaces   9350
16482 surfedges     32964
 8490 edges         33960
   36 textures     376948
      lightdata         0
      visdata           0
      entdata       12034

* Executing LIGHT...

----- LightFaces ----
extra sampling enabled
103 entities read
lightdatasize: 111334
0 switchable light styles
137.0 seconds elapsed

* Executing VIS...

---- vis ----
 664 portalleafs
1942 numportals
average leafs visible: 104
c_chains: 3195038
visdatasize:22249  compressed from 55112
842.0 seconds elapsed
