**** This map is designed for the TeamFortress QuakeC patch ****

23-1-97
================================================================
Title                   : Accelerator
Filename                : accel.bsp
Author                  : Gjermund Jensvoll (SirLiam)
Email Address           : liam@nano.no
Description             : This map is made for the
                          Team Fortress Patch (v1.3x or 2.0x). It won't be
                          fun playing it without the patch.
                          

Additional Credits to   : John, Robin & Ian
                          Jan-AAge Johnsen
                          Nate Herron


================================================================

* Play Information *

  This map does not work properly without the 
  TeamFortress QuakeC patch, which can be downloaded from 
  http://yallara.cs.rmit.edu.au/~cookj/
  or
  http://www.nano.no/~liam/tf/

  This is a capture-the-flag map designed for _four_ teams (Well, 2 or 3 teams can play
  it as well). The goal is to capture the flag, that's located in the middle of the map
  (You have to use the train to get there). Then, you have to return with the flag to your
  own base, and stand on the circle that's on the stairs (You'll find it all out when you
  start playing).

Single Player           : To look around
Cooperative             : No
Deathmatch              : No, not really....
TeamFortress            : YEA! (5 spawn points per team (See "known bugs"))
Difficulty Settings     : No
New Sounds              : The new TF sounds
New Graphics            : The new TF graphics
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch.
Editor(s) used          : 100% WorldCraft (Ented wrecks all my maps).
Known Bugs              : Well, I haven't tested this map in a multiplayer game.
                          I think there's a bug at the respawn points. I always spawned on
                          the first spawn point, after I killed my selfe. So that's means 
                          that team mates will probably telefrag each other. I'll take a 
                          closer look at it some other time.
Build Time              : 4-5 hours

* Other Info *

  Look for my two other TF maps that I've released (Minion & The Box).
  And check out my TF page at:
  http://www.nano.no/~liam/tf/

  Some other TF maps that I'm working on:
  Slider
  Ethereal Fortress

* Copyright / Permissions *

  Authors may use this level as a base to build additional
  levels. Put please let me know, and give me the credit for it.
  Just send me an email, and I'll send you the .map file.

  This BSP may be distributed on any type of media, as long as this txt file
  is included and are unmodifyed. Please drop me a line if you plan to sell
  this map.

  Non-Commercial Quake Servers are free to run this map.
  Infact, commercial servers are not allowd to run a TF server, so that means
  that commercial servers can't run this level, or any other TF level.

