16/04/97
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Title                   : 2 Castles
Filename                : 2castle6.bsp
Author                  : DrDebug.MA (The Minos Academy)
Email Address           : Ian@darkblak.demon.co.uk
Description             : Team Fortress map featuring 2 castles (doh!)
                          and some nifty powerups.
Additional thanks to    : All those critics  :)

               Check out minos at:
                 http://www.minos.co.uk/

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* Play info *

Single Player           : No
Coop                    : No
Deathmatch              : Yes (Team Fortress only)
Difficulty Settings     : No
New sound/music/graphics: Textures for team side identification.
Base                    : New level from scratch
Tools used              : WorldCraft 1.1a
Build Time              : 8 days
Bugs:                   : Some grey outs when you're on top of the turrets
                          at the back of a castle, and are looking to
                          other castle.  You can fix this locally, by
                          setting r_maxsurfs to 1200, and setting
                          r_maxedges to 2800.  Just put the following two
                          lines in your .cfg file.

                                r_maxsurfs 1200
                                r_maxedges 2800

Legal:                  : (c) 1997 Ian Day.  All rights reserved.
                          This level may be distributed only via the
                          internet for no charge to the recipient.

Changes since version 4 : We now don't allow the demoman

                          A Spawn point pointed the wrong way, and a
                          couple of red spawns said 'Get them reds'...

                          Slight speed increase made by splitting the map
                          sections a little more effectively.

                          The enemy key dropoff point now requires that
                          your team's key is in it's initial resting
                          place.

                          Added heat restistance to the Blast armor.

Changes since version 5:  Got rid of the annoying sticky out bits that
                          annoyed the hell out of everyone.

                          Straightened out a few minor brushes.
