Vote! 40 Doors- A Map for Team Fortress 2.6
By Sgt.Thundercok

Vote40.zip
Version 1
Other maps- The Well, The Rock, Spaz-Ball, Vote1
Used- Worldcraft, EntEd, Paint shop Pro, TextPad, MipDip, Remipdlx
Level 4 vis(full vis)
jek19@idt.net

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NOTES FOR VOTE40
-I have allowed 4 teams, and all classes for vote40, but have included different
  ent files for different configurations.

-Server Ops, please read the steps.txt for setting up different configurations.

-Do not use older versions of EntEd.  It may strip the model lines out of the
  trigger_changelevel's.

-If you are having trouble getting vote to start maps, it is either the model lines are
  gone from trigger_changelevels, or you have samelevel 2 set.

-Speedenator is working on a util that will allow easy updating of the .ent file.

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FIRST- Put vote40.bsp in your fortress\maps folder.

This is a voting map that runs between levels.  Players shoot the doors of the map they
  want to play.  Eventually, a door will open.  Run in and that map will start.

NOTE 1- Server Ops, this will not be able to access any map.cfg files, so keep that in
  mind when selecting maps.  The next release of 2.6 should have code that will run a
  "well6.cfg" when "well6" runs(etc.).

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HOW TO RUN----------------
All you need in your qwmcycle folder is map1.cfg with this line;
map vote40

And map2.cfg, with this line;
serverinfo n 0

Also, make sure you have this line at the end of your server.cfg;
map vote40

You need to have deathmatch3 set so players can change class.

A lot of ops had problems with vote1 because they had set samelevel 2.  Do not set samelevel 2.

You can add other configs so every so often it will force a map to run, like a new map.
Any combination would work.

HOW TO EDIT---------------
  Please read STEPS.TXT

  See MAPS.TXT for map list.

Feel free to change at will.  You can change the doors health higher or lower depending on
  how large a server you run, and whether or not you want it to take longer or take less
  time to open a door.

Jim Kaufman
Sgt.Thundercok
