================================================================
>>>> This map designed for the TeamFortress v2.8 quakeC mod <<<<

Title                   : The Tower of Fools
Filename                : 2ftowers.bsp
Author(s)               : Tim Whitson, a.k.a. Cirdan
Email Address           : Cirdan@concentric.net
WebPage                 : http://www.concentric.net/~cirdan
Description             : Two Fort design with a large Battle Room in the middle.

================================================================

* Play Information *


Level Name              : The Tower of Fools

Single Player           : No
Cooperative 1-32 Player : No
Deathmatch 2-32 Player  : No
TeamFortress            : Yes
Difficulty Settings     : No

New Sounds              : Yes
New Graphics            : Yes (Actually just old ones I had to rename.)
Sound Track             : No
Demos Replaced          : None
.map   Included         : No

What's included inside this ZIP file, and what's more helpful, the directories 
you need to place things into.

2FTowers.bsp - /Quake/Fortress/Maps
Flagcap.wav  - /Quake/Fortress/Sound/Items
Yh.wav       - /Quake/Fortress/Sound/Items
Enemy.wav    - /Quake/Fortress/Sound/Items
skey.mdl     - /Quake/Fortress/Progs
gkey.mdl     - /Quake/Fortress/Progs

You might already have these files, especially the wavs, but they need to be in
the directories I called out since that is where the map will look for them. 

Software needed to play :
(ctf, normal quake etc.)  Quake (registered) and TeamFortress (not
                          really needed but kinda boring without it.)


Comments                : Two Fort Design.  You must get the key to unlock the 
                          door to your enemies flag room.  The keys are kept 
                          high in the Battle Room.  There are quite a few places
                          for snipers and others to camp in.  I believe TF was
                          pretty much designed around defense and offense.  Well,
                          for those that don't understand defense, that means 
                          you find a good place to wait, ambush and kill your 
                          attacker, or what is commonly called "Camping".
                          Second in a collection of maps by The Fool's Quarter.

* Construction *

Base            : Original Construction
Build Time      : About a year off and on.

Times & stats   : System Used      : PII 300, 130 Megs of RAM
                  Txqbsp           : 43 sec
                  RVis (-level 4)  : 744 sec
                  Light (-extra)   : 445 sec

Texture WAD used: Basic Quake WAD with some addons from the TeamFortress world.
Editor(s) used  : Quark and EntEd
Known Bugs      : None

* Legal Stuff *  (c) 1999 Tim Whitson.  All rights reserved.
                 This level may be distributed via any means as long as there
                 is no charge to the recipient.

Thanks:  Id Software, the greatest of games.  TeamFortress, making a great
         game even better.  QuakeWorld and GameSpy, I never knew life on
         the internet could be so easy.  Last by not least, Armin Rigo
         for Quark, what a great and easy to use program.  Thanks a lot!
