
================================================================
Title                   : The Source of Power map 3 
Filename                : sopv2-3.zip
Files included          : pak1.pak, sopv3.txt (this file), sopv2.txt 
Author                  : Graham Davis (OrbItaL)
Email Address           : master_gdavis@hotmail.com	
Description             : Third map in my new quake episode using custents.  
			  This file contains the sop3.bsp that continues the
			  quest for the SoP...**NOTE this map needs the first
			  pak of maps and files to work (sopv1.zip).  Future
			  maps in the episode will follow.             		
================================================================


**NOTE** You must have the files included in sopv1.zip for this map to work.  Also, this map
	 continues on from Ogre Island (the first map included in sopv1.zip) and sop2, so you 
         should play those maps first then continue into this map...otherwise the gameplay will 
         be messed up (with weapons/ammo and such).

**BUGS** There is a minor error in this map as well due to the limitations of the quake 1 engine.
	 When you are riding the chariot of air, there are some parts where the chair looks
	 invisible since full vis couldn't handle everything that was goiong on at once.  It is
	 only near the end of the ride that you notice this, and i hope it doesnt ruin any of
	 your gameplay experience.

* Play Information *

Single Player           : Yes
Cooperative             : Yes (made for this especially, play the levels with a friend)
Deathmatch              : No
Difficulty Settings     : Yes
New Sounds              : Yes (oh yes)
New Graphics            : Yes: new console background, help menu boards and some new textures
New Music               : Yes
Demos Replaced          : Yes (intro demo)

Other important stuff   : The help menu is now changed.  It displays information about
			  some stone symbols that you will need sometime during this
			  episode.


* Story *  (There is an intro demo that explains this too)!

	You are a mercenary.  Businesses hire you to do undercover, dangerous
and sometimes illegal missions for them.  You have just accepted a new mission from
a Mr. Johnson (as he wishes to be called).  There is a legend of a source of power
that is supposedly located within a remote chain of islands.  This source of power
is said to give out extreme amounts of energy.  Whoever controls it could become very
powerfull indeed. Mr. Johnson wishes for you to search for this power source and if 
possible, return it to him.  But there is also word of another group of mecenaries 
that is searching for this source.  This group has already (supposedly) installed 
themselves throughout these islands in search for the same source of power.  This 
group is skilled, experienced and uses advanced technology.  Mr. Johnson doesn't care 
if you must kill members of this group as long as you beat them to the Source.  The 
islands where this source is suppose to be located are remote and unknown to most people.
They are basically a legend, as is the Source of Power, but they have been located by this
other group, and Mr. Johnson has arranged for a boat to take you there.  But first, you must
sneak into one of this other group's secret labs where they have important information about
some stone symbols that could help you on your quest (In the game, go to the help menu to review
these symbols and their meanings).  After obtaining this information, the boat will take you to 
the first of the islands....Ogre Island. You will continue on through the islands until you
find this SoP. Good Luck.
  

* Construction *

Base                    : made from scratch 
Editor(s) used          : Worldcraft, Mipdip, Photoshop 4.0, da2wav 1.5, Custents and some others
Known Bugs              : read above 'bugs' section + GLquake not tested on this level.
Build Time              : On and off for the last LONG TIME.

Thanks to               :Id Software, Ben Morris, GeneralWart for Custents, TEAMSHAMBLER for
			 reviewing these maps (http://www.planetquake.com/teamshambler/),
			 and me.



* Legal Stuff *

Copyright (c) 1997 Graham Davis.  All rights reserved.
These levels may be electronically distributed only at no charge to
the recipient, and may not be modified in any way.  This text file
must be included with the level.

These levels may not be distributed on any CD-ROM without the prior,
explicit written consent of Graham Davis.

