
 =Special note=

  I had released the start and first level of this episode before as
sopv1.zip .  I used the custents mod with this to help with some extra
effects and such.  The next two levels that i have completed also use
custents, but a more up to date version of it (with more 'extras').
Since i did this, there is one glitch that occured.  The start level
(which remember was created with the older version of custents) had a
'func_train2' in it (the moving crate which is used to get to the 
Nightmare skill setting).  The newer version of custents changed the 
name of that entity.  So since i am using the more up to date progs.dat
for custents for these maps, that moving crate does not apear in the 
start level anymore.  The level still works, just without the crate.  
SO, if you wish to use nightmare setting, just type 'skill 3' in the 
console, 'then map sop1'.  Sorry for any loss in gameplay fun this may
have caused.  Now.....ENJOY THE LEVELS  =).