02/10/97 (Reznor),
03/25/97 (Revision)
=======================================================================
Title                   : The Temple of Shun
Filename                : Shun.bsp
Author                  : David Kelvin
Email Address           : kelvins@total.net
Homepage		: http://www.total.net/~kelvins		

Description             : Deathmatch level.  This is where Quake sends
			  "inadequate" members of his minions to rot in
			  complete solitude for the rest of their days.
			  "Shun" was the name given by the High Priests
			  of the Early Ages, who once condemned an
			  entire monastary of monks to a life of prayer
			  in this temple for desecrating the Prime
			  Church of ElderWorld. Almost 500 years later,
                          locals of Elden Village, a small place which
			  rests just below the Prime Church, nestled in
                          a mountainside, discovered that the terrible
                          sin itself was, in fact, the coercive work of
                          a young wizard named Quake.

Credits                 : id and Ben Morris (WorldCraft Author)

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Play Information
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DM Starts               : 16
Single Player           : Sure.  Just pretend the monsters are playing
                          hide-and-seek. 

* Construction *

Base                    : New level from scratch
Editor(s) used          : WorldCraft 1.0a
Known Bugs              : None
Build Time              : 3 days (24 Hours)
Texture Wad used        : Quakewad
Compile machine         : P133, 32mb RAM
QBSP Time               : 96 seconds
Light (-extra) Time 	: 51 seconds
VIS (-level 4) Time     : 17 seconds (This has to be a world record or
                          something.)

Brushes                 : 709
Entities                : 133
Models                  : 12
Textures		: 15
Revision Time           : 30 minutes;  QBSP, LIGHT, VIS did not change
			  from original.

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Info
=======================================================================

Turn off the lights.

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Info on Revision
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I just removed the "Pentagram of Protection" and delt with some
brushes that were misaligned.  Also added some textures.  This is more
or less what I had wanted this map to look like, but I was just in too
much of a hurry to get it out before.  Also switched out the title for
its original title, "The Temple of Shun."

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The Installation
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Unzip shun.zip into quake\id1\maps directory (Create a maps directory
if needed). 

Launch Quake, and in the Console type: map shun

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Copyright / Permissions
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Authors MAY NOT use this level as a base to build additional levels.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You're NOT authorized to put this BSP on any CD or distribute it in any
way without my permission.