================================================================
Title                   : River Race 2
Filename                : rivrace2.bsp
Release Date            : October 19th 1997

Author                  : Peter Lomax 
                          aka PCL
                          aka Hawkmoon
Email Address           : pcl@provider.co.uk (You can email me y`know)
Web Address             : http://www.provider.co.uk/users/pcl/hawkmoon.html
                          (the place for my map news)

Description             : Pure racing
                          A much bigger version of River Race (also increased difficulty)
                          Lots of twists,turns,big jumps and *water*                          
                          Jolly good fun
                          (If anyone wants it converting to racingdm, let me know)
                         
Credits                 : id software for the "Neverending Game" 
                          Impact development for "Patch of the Year"
                          Yahn Bernier for "Best Map Making Tool"

Best Lap Time           : 33 seconds (ACME-Ewan - one day I`ll beat him :-) 
                          (Best lap time for River Race : 18.9 seconds  ACME-Ewan)
================================================================

* Play Information *

***This map only works with the Quake Rally patch from Impact Developments***

Type                    : Racing
Single Player           : for practice and time attack
Bot Markers             : No (Maybe later if the bot code is resolved)
Cooperative             : No
Deathmatch              : 8 "deathmatch" starts (best as 2 to 6) for multiplay race
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

Put Rivrace2.bsp in Rally/Maps directory
Start QRally using the launcher
(you can add +map rivrace2 to the extra settings to jump straight to this track)
When the demo starts bring down the console and type map rivrace2 

* Construction *

Base                    : River Race (the original and still a hoot)
Editor(s) used          : BSP v0.82b (the best of the best)
Known Bugs              : none - if you find any email me
Build Time              : Too long
                          

Texture Wad used        : Selected id textures
                          qrally.wad
                          liquids.wad By Tom Cleghorn aka Murgatroyd   

Compile machine         : Pentium 200MMX/40MB
QBSP Time               : 47.0 seconds (used Transparent Water QBSP Version 1.65
                                        by Ken Alverson (KenA@TSO.Cin.IX.Net)
Light (-extra) Time     : 382.0 seconds
VIS (-level 4) Time     : 340.0 seconds - vis`d for GlQuake but ok for DosQuake and WinQuake

Entities                : 150 

================================================================

* Where to get this level *

If you can read this you have already found a place
or http://www.provider.co.uk/users/pcl/hawkmoon.html following the QRally link
or E-Mail me at pcl@provider.co.uk and ask for it 

* Copyright / Permissions *

Copyright (c) 1997 Peter Lomax.  All rights reserved.
This level may be distributed freely on any electronic format
provided that it is not modified in any way and this text file is included.
If you wish to use this map in a level pak, you must first obtain my permission.  
If you wish to distribute this level commercially (including, but not
limited to, magazine cover CD`s) you must first obtain my permission.
Also bear in mind that the textures used belong to id, Impact Development and Tom Cleghorn

Special thanks to:
Angie,Michael and Mat for the LAN testing
ACME-Ewan (chief map tester),Jagged (visit "the Pitstop") and Bozer (QRally map maker)
ACME UK clan for letting me play CTF sometimes
Cameron Spencer for featuring River Race as "Track of the Week" and improvement suggestions
All the kind reviews of River Race (too many to list :-)
Heres hoping River Race 2 works for Neil(Lingo),Richard and mr_small   
Mike Marechal - fellow map maker on whose text file this one is based

