
================================================================
Title                   : Western
Filename                : western.zip
Author                  : Jacob Bowers
Email Address           : ksjeb02@tamuk.edu
Description             : Part of a old-west town I was makeing a while
                          back.  It's a cool little deathmatch level.


Additional Credits to   : Ben Morris for Worldcraft, id for Quake
                          Ritual for the Scourge pack, and the guy
                          who make Adquedit.
================================================================

* Play Information *

Single Player           : Just if you want to check it out
Cooperative             : No
Deathmatch              : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : N/A
Editor(s) used          : Worldcraft
Known Bugs              : Greyed out areas due either to the large amount
                          of brushes visible in one area, or the fact
                          that all the buildings are contained in a
                          room too big to vis correctly, I don't know.
Build Time              : N/A

Texture Wad used        : Custom wad I put together using a bunch of
                          other wads.

Compile machine         : P166mmx w/ 32MB RAM
QBSP Time               : Long time
Light Time              : Long time
VIS (-level 4) Time     : Really long time and still didn't vis good
                          enough.

* Other Info *

     This level is *very* incomplete.  The only reason I'm reliesing it
     is because I probably won't complete it, at least not in Quake
     (maybe in Quake II). Even thought it is not finished and has vising
     problems in areas, it is still fun for a fast paced deathmatch.  It
     has a barn, jailhouse, an unfinised saloon, and a windmill(if you
     hit the base of it with a rocket, the windmill starts running).
     There are also several secrets, which I'll let you find.  If you
     like anything in this level, than go ahead and use it.  Hell, it'd
     probably be cool if someone completed it for Quake.  If you want
     some of the textures not on the Internet(I used some textures from
     Redneck Rampage) than use Adquedit to rip 'em out.  YOU MUST HAVE
     THE "SCOURGE OF ARMAGON" QUAKE ADD-ON TO RUN THIS MAP!!!
