Nov. 16 1997
wcath.bsp
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Title                   : the wrong cathedral
Author                  : Edouard de Castro
Email Address           : Edouard.Decastro@Biochem.unige.ch
Description             : Deathmatch only level;
	Cathedral architecture (small but fairly complex) with
	large "open areas", best for 2-6 players

================================================================


* Play Information

Single Player           : yes (no monsters)
Cooperative             : Yes (no monsters)
Deathmatch              : YES
Difficulty Settings     : No

* Construction *

Base                    : New level from scratch.
Editor used         	: Worldcraft 1.5b
	(+ Mipdip 1.5/Photoshop 4.0 + wQBSP 1.65 + ArghLite 2.0 
	 + netvis (at level 4))

Build Time              : a coupla days...



* Notes *
run fine on GLquake,
on normal/win Quake:
(because of large "open areas"... could be slow on slow system e.g. P5-90!)
set:
	r_maxedges 4000
	r_maxsurfs 2000
could be placed in config.cfg or typed at the console

================================================================

* Running "the wrong cathedral"*
place wcath.bsp in quake\id1\maps\

from your quake directory type:

quake +map wcath

       or

start quake and at the console (~ key)
type in
map wcath


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Copyright and Permissions

This level may be distributed via any medium (ie: Internet,
BBS, CD-ROM, compilation disk) as long as it maintains the
name WCATH.BSP and is supplied in a zip file called
WCATH.ZIP that also contains this text document.

If the level is to be included on a CD-ROM or other profit-
making medium, including but not limited to "Public Domain"
collections or archives, the publisher / manufacturer must
eMail me.

I reserve the right to refuse permission for this level to
be distributed via any CD-ROM or other profit-making medium.

1997 Edouard de Castro
