*************AREA 7 (remix)**************

author:utah
DM ONLY
Made with Worldcraft(registered--Thanks Ben)
Thanks to ID (for Quake) and Hipnotic (for kick ass textures)
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Build info

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machine =p150 w/40 megs 4.3 gig hd(a gig of which is for swap)

all builds done with a freshly booted machine(clean swapfile) and in Dos.
qbsp = 4 min 21 secs
light -extra =15 min
vis -level 4 = 31 min

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                                   Area 7 (remix)

	Well, this is was my first ever attempt at making a map.  It was pretty fun in its original
form, but with the advice of some of my friends, I decided to redo it.  Thanks to The Edgeman and 
Crash for the input.
	This is a major overhaul of the older version, so if you happen to have the old one...this
one is much different(and better).  Added new textures and alligned the old ones.  Added a new
room.  Added secret triggers.  Fixed areas that players would get caught on in the heat of a DM.
Added some more weapons and ammo.  Tried to improve the overall speed of the level...heres what
I came up with........
	Old area7(long hall)=42fps  New area7(same spot)=65fps
	Old area7(acid room)=25fps  New area7(same spot)=38fps
	Old area7(main room)=35fps  New area7(same spot)=45fps
	Old area7(lift facing water)=32fps New area7(same spot)=36fps
	Old area7(water room)=34fps New area7(same spot)=37fps
	Avg Old Area7=34fps    Avg Newarea7=45fps  Thats an 11 fps dif...not bad

All tests were run with Glquake....sorry no transparent water...that would be cheating!

	Well, I hope you enjoy it, and I hope you can play this against real people...bots 
sometimes do stupid things...like they have this fascination with water and shootable walls.
Besides they tend to hang out in 1 area.  Try it and let me know what you think.

Thanks,
Utah
utah@ix.netcom.com
