February 26th, 1998
=============================================================================

Title                 : EndGame
Filename              : unddm1.bsp
Author                : Underscore, aka Eryk Jaegermann
Email Address         : eryk@ellpspace.math.ualberta.ca
Home page             : none, but check out http://quake.perfect.co.uk/dmp/
Description           : 10-16 player Deathmatch level

Other Info            : Large, three atrium job.  Smooth navigation;
                        should play well on-line.  No Quad cos, well,
                        I forgot. :/  Feedback is always appreciated,
                        so gimme a shout.
 
=============================================================================

* Credits *

- id Software for Quake, and Yahn Bernier for BSP
- Tim "Argh!" Wright for Arghlite
- Cable Hicks for AdQuedit 
- IIkka "Fingers" Keranen for permission to use his Ikbase textures. 
- Dennis "Headshot" Kaltwasser for his textures, advice, Dapak... and
for just being a cool guy 
- Paul "PeeJ" James for being another cool guy 
- Tristan "Phreak" Panek, even though he didn't get back to me with
any playtest comments yet!
- Gamer's Editorium (http://www.planetquake.com/gamersed/) for posting
my screenies :)
- Hope I didn't forget anybody...

============================================================================                        
* Play Information *

Single Player           : Sure, to have a look
Co-op                   : Nope
Deathmatch              : Yup, 12 starts (if memory serves)
Difficulty Settings     : No

=============================================================================

* Construction *

Base                    : New level from scratch.
Editor used             : BSP 0.86b
Other Programs          : AdQuedit, Arghlite and XV
Construction time       : Far too long.  Approx. 60 hours of work.
Known bugs              : Squashed

Compile machine         : Crappy 120 MHz Cyrix w/ 48 Mb ram
QBSP Time               : 98 seconds
Arghlight (-extra) Time : 1065 seconds
VIS (-level 4) Time     : 964 seconds

=============================================================================

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels. And it must not be sold, without permission from the author.

You MAY distribute this BSP, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact, and contact me if published on CD.

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