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Title			: Da Flippin' Base
Filename		: tomdm1.bsp
Author			: Thomas Vachuska (TomiKazi)
Email			: doobs@jps.net

Description		: Elongated and tall room with cable car traveling
                          between the two far ends to get to the 'goodies'.
                          Fairly shallow lava below.  Three fairly open rooms
                          on each side of this center room.  No safe places to
                          camp, lot of 3D action.  Quad, ring, RL, GL, SNG,
                          LG, armour and mega helth.  Few lifts and
                          teleporters.  Symmetrical around (0, 0) origin.

Thanks to		: id
			  Yahn Bernier, for the awesome BSP
			  DeadMeat for the great BSP tutorials
                          geezer for assistance and architectural tips
                          Fruitcake for some excellent architectural ideas
                          My wife for not yelling at me to get to bed ;o)

Testers			: geezer, Fruitcake, Blazer, Rael, Hack_Me_Up, Tobor,
                          gambit, Staplegun, Shafty Boy, Rocket_Man
                          (and TomiKazi of course)

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* Other Info *

My first map using BSP or any other editor for that matter.  Good stuff Yahn.
I did learn the value of RCS (revision conrol system) all over again. :o)

In QuakeWorld, one is able to jump over the bridge railing to get to the red
armor and back again, but in Quake, once you get the armor, good luck trying
to get back onto the bridge without rocket assisted jump.  (Hopefully, the
assist is from a rocket fired by you at the ground and *not* fired up your a$$
by an opponent.)

Aw... what do you care about all this stuff?  Fire up Quake and go play!


* Play Info *

Single Player		: No (just a start)
Cooperative		: No
Deathmatch		: Yes (8 starts, 2-6 players, 7 or more is insane :)
Difficulty Settings	: No
New Sounds		: No
New Graphics		: No
Sound Track		: None
Demos Replaced		: None
Source Included		: No

* Construction *

Base			: New level from scratch
Editor used		: BSP 0.86b
Known Bugs		: none known
Brushes			: 771
Construction Time	: 8 (LONG) evenings



The file, tomdm1.bsp, may only be distributed provided this text file
remains intact and accompanies the tomdm1.bsp file.  This map may not be sold
or distributed without prior written_ consent from the author.
