Wednesday, December 4, 1996
================================================================
Title                   :  The Thirteen Steps
Filename                :  thirteen.bsp
Author                  :  Maxim Savic (Bodybag[AMMO])
Email Address           :  msavic@comnet.ca
Description             :  V1.0 FINAL

                           The Thirteen Steps is the end result
                           of a novel idea I wanted to test out
                           --a Quakematch level with no Rocket
                           Launcher.  I get tired of levels where
                           75% of the map is ignored because
                           people are fighting over who gets the
                           rocket launcher.  I mean, there are
                           other cool weapons available, why go
                           for the quick and easy kill?  Since
                           deathmatchers are unlikely to ignore
                           the RL, I decided to make a level that
                           has *no* RL. :-)  Don't worry, that
                           doesn't mean there aren't enough
                           weapons or ammo or powerups... there
                           are.  Plenty of 'em.

                           You should also know that I love
                           strategy, and I think parts of this
                           map are tailor-made for strategists.

                           As well, I paid a particular eye to
                           including some nifty architecture
                           that gives your optional grapple a
                           good workout. ;-)

                           Future revisions may be pending.

Additional Credits to   :  The 3d Quake editing community.  The
                           quality of the SW editors out there
                           is staggering.  Once they get out
                           of the beta stages and into more
                           stable versions, they have a cash
                           supporter right *here*.

                           My Clanmates from IN PRAISE OF AMMO...
                           they haven't tested my level yet, but
                           they will... :-)

                           id Software, Inc., of course.

================================================================

* Play Information *

Single Player           : Unh... there is a info_player start...
Cooperative             : No
Deathmatch              : YES.
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : My imagination--started from SCRATCH.
Editor(s) used          : WORLDCRAFT V1.0 NON-BETA SW, EDIT.COM
Known Bugs              : None--absolutely rock solid.
Build Time              : 36 hours over 3 days.

Texture Wad used        : CUSTOM

Compile machine         : PPRO-200 Mhz, w/ 64 megs ram
QBSP Time               : 210 seconds
Light Time              : 273 seconds (-EXTRA option)
VIS (-level 4) Time     : 2009 Seconds

Brushes                 : 1122
Entities                : 264
Models                  : 14

* Other Info *

There are 16 Deathmatch starts, 3 Quads, 1 Invulnerability.

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.  You can study it, you can even take it apart--BUT DO
NOT USE ANY PORTION OF THIS BSP FOR YOUR OWN MAPS.  Please
respect my wishes.

This BSP may be distributed over the Internet, BBSes, and placed
on compilation CDs.  I would only ask that you keep the contents
of this archive intact.

WORLDCRAFT SHAREWARE is Copyright Ben Morris.  All other trademarks/
rights are held by their respective owners.
