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BASE FILE FOR CUSTOM LEVELS

Title                   : Tesseract
Filename                : tessrct.map
Author(s)               : Luiz Claudio Duarte
Email Address           : arcadia@elisium.com
Description             : This level tries to model a tesseract
                          (a four-dimensional equivalent of a cube)
                          in Quake's three-dimensional world. There
                          are no monsters or items, this is just
                          an exercise in level editing.
Additional Credits to   : Robert Heinlein

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* Play Information *


Level Name              : Tesseract

Single Player           : Yes, but dull
Cooperative 1-32 Player : No
Deathmatch 2-32 Player  : Yes, but there are no items
Difficulty Settings     : n/a

New Sounds              : no
New Graphics            : no
Sound Track             : no
Demos Replaced          : none
.map   Included         : yes

Software needed to play : normal Quake (registered)


Comments                : If anyone uses this level, please drop
                          me a message. I'm also interested in
                          any comments on the accuracy of the
                          model.

* Construction *

Base            : none
Build Time      : about 12 hours

Times & stats   :System Used      : Pentium 100, 32 Mbytes (Win95)
                 Qbsp             : 43s
                 Vis (-level 4)   : 26s
                 Light (-extra)   : 317s
                 Brushes          : 344
                 entities         : 194
                 miptex           : 12

Texture WAD used: texture.wad (Quake's original textures)
Editor(s) used  : Quark 3.2 (unregistered)
Known Bugs      :

* Legal Stuff *
--------------------------

Authors *can* use this level as a base for others, as long as I'm informed
of it and credit is given.
