10/17/96
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Title                   : Tattoo's First Quake Level
Filename                : tattoo1.bsp
Author                  : John Schultz
Email Address           : tattoo@cbcast.com
Description             : A small to medium deathmatch level only.
			  Has 4 good sized rooms, and a hallway. 
			  Plenty of room to run around in. I 
			  put 20 deathmatch starts in it just so
			  you didn't come out at the same spot all
			  the time. Probably a good level for 6 to 8
			  players. Not sure though. I used the reaper
			  bot for testing and had ten in it. I liked
			  it but you might not. You decide and if ya 
			  feel like it email me with any comments or 
			  complaints. Hope ya'll like it. Have Fun!!!

Additional Credits to   : Yahn Bernier for making the BSP editor that
			  I use, QuakeLab for all the design info and
			  ID Software for making such a cool game that
			  allows us to make such intricate levels as 
			  we can now...

               Check out the BSP homepage at:
       http://ourworld.compuserve.com/homepages/bernier
               E-mail: bernier@atlanta.com

               Check out the QuakeLAb homepage at:
           http://206.12.10.240:80/stevefu/QuakeLab/

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* Play Information *

Single Player           : Yes, only to test it
Cooperative             : No
Deathmatch              : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Quake Version		: 1.06
Base                    : New level from scratch
Editor(s) used          : BSP Alpha 44a
Known Bugs              : None
Build Time              : Too many to count
Texture Wad used        : Quake101.wad

Compile machine         : P166 w/ 32MB RAM
QBSP Time               : Don't remember
Light Time              :      "
VIS (-level 4) Time     :      "

Brushes                 :      "
Entities                :      "
Models                  :      "

* Other Info *

* Where to find it *

I am uploading it to CDROM.COM
How knows where it'll go from there.

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

This BSP may be distributed however you like and wherever you like
as long as this text file with credits to me are included. I'd love
see it on a CD someday. 