April 15, 1997
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* General Information *

Title                   : Storm The Castle
Filename                : StormIt.bsp
Author                  : Hafhead (Tony Hafner)
Email Address           : tonyhaf@msn.com
Description             : Deathmatch Quake Level
                          This is a multi-level castle that features a
                          good mix of small dueling areas and big open
                          spaces.  It flows best with 5+ players.

Additional Credits to   : Thanks to id Software for such a great game.
                          Thanks also to Ben Morris for Worldcraft and
                          to my buddies at work for helping me test my
                          levels with various numbers of players.

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* Play Information *

Single Player           : Don't bother- there's nothing to kill
Cooperative             : No
Deathmatch              : Yes- 12 starts
                          I'd recommend playing with no fewer than 5
                          people on this level because it is a bit on
                          the large size.  We've played it with up to
                          8 players, and I expect that it would be
                          good with up to at least 12.
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None


* Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft
Known Bugs              : It can get a bit twitchy at the tops of the
                          corner towers or along the long balconies.
                          This improves with machine speed.
Build Time              : People really track this?
Texture Wad used        : Wizard.wad
Compile machine         : P133 with 32Mb
Light (-extra) Time     : 3129 seconds
Vis (-level 4) Time     : 3772 seconds


* Copyright / Permissions *

This level may be distributed only over the Internet and/or BBS
systems.  You are NOT authorized to put this level on any CD or
distribute it in any commercial way without my permission.  It must
be kept together with this text file intact.


* Other Info *

This is my second completed level, and I'm very happy with the game
flow.  I still have an uncontrollable urge to make big open spaces,
but I'm getting better.  My main goal for my next level is to
seriously improve performance without lowering my standards on good
game flow and level appearance.
