Date:         03 September 1998

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Title:        The SkyBase
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Filename:     skybase.bsp
Author:       Tom McIntyre - "ManTrap"
Email:        tom@dundeecake.demon.co.uk
ICQ:          2724168
URL:          http://www.dundeecake.demon.co.uk/maps
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Description:  Quite a small DM map, designed for 1 on 1, but it works well
              with up to 4. 6 is OK if you like it like that :)

              It was going to be an underwater base, but I couldn't get the
              effect quite right, so it turned out as a base high up at the
              top of a building (or maybe floating?).

              There are two jump lifts (?) on the level, one up and the other
              down.

              It runs nice and fast too :)

			  It's a good level - check it out
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Install Information
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1) If there is not a MAPS directory in your QUAKE\ID1 directory, create it.
2) Unzip skybase.bsp into your (newly created?) QUAKE\ID1\MAPS directory.
3) Start your multiplayer game as normal.
4) The host (person who creates the multiplayer game) must then bring down the
   console by pressing ~ (on US keyboards), or the key below ESCAPE and above
   TAB, and type "map skybase" (without the quotes). Remove the console by
   pressing ~ again.
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Play Information
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Requirements:        Quake 1.01 or higher
Single player:       Only for checking it out
Cooperative:         Haha
Deathmatch:          2-4 recommended. There are 6 multiplayer starts, so I
                     wouldn't go above that unless you like being telefragged!
Secrets:             3 - One quite easy, one moderate, and one quite hard
Difficulty settings: None
New sounds:          None
New Graphics:        Custom textures
Demos Replaced:      None
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Construction
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Base:               New map from scratch
Editor:             BSP 0.92a - *The* editor :)
Textures wads used: Standard Quake (V1.06) textures
Bugs:               None that I know of. Please email me if you find any.
                    Actually, there is one thing - Reaper Bots (at least the
                    bots in my version) have a problem with the jump lifts -
                    they aren't affected by the "anti-gravity". This isn't a
                    bug, but I thought I'd mention it :)
Build time:         2-3 days (Obviously not all the time, just in my spare
                    time)
Compile machine:    Intel P150, Win95, 32Mb
Compile time:       QBSP    1min 27s
                    LIGHT   1min 24s
                    VIS          35s
                    TOTAL   3min 26s
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Copyright/Permissions
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This level is (C) Tom McIntyre (see contact info at the top of this text).

Authors may NOT use this level as a base to build additional levels.

I am quite happy for this (unmodified) ZIP (skybase.zip) to be distributed on
CD compilations, etc, PROVIDING YOU FIRST GET MY PERMISSION BY EMAILING ME.

I am quite happy for this (unmodified) ZIP (skybase.zip) to be available over
WWW and FTP sites, etc, PROVIDING YOU FIRST GET MY PERMISSION BY EMAILING ME.

You may distribute this ZIP (skybase.zip) provided you distribute only the
whole, unmodified ZIP, and there is NO CHARGE, except, in the case of CD
compilations, etc, a small, fixed charge to cover the cost of producing the
media.
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