5/12/98
================================================================
Title                   : Glitch
Filename                : rcdm5.bsp
Author                  : Robert "Fat Controller" Cruickshank
Email Address           : crescendo@xtra.co.nz
Homepage		: http://come.to/cruickro
Description             : Sandstorm cubed, with a few new textures.
			  Consists of three atria arranged in a triangle connected by stairs,
			  teleports and wind tunnels.

Player Load		: 6 in FFA max, good too for 1-on-1.
Additional Credits      : - The dudes behind the Omicron Bots
			  - Flying Nun Records (www.flyingnun.co.nz)
			  - NRA for the eponymous song, off their albums "Mud Babies" and "Hold
			    On to Your Face"
			  - axl and Rogue for the original textures
			  - Mister Fribbles and Gonzo for testing and advice
			  - Iikka Kernen for IKLITE
			  - Jasc for Paint Shop Pro
			  - Ben Morris for Worldcraft shareware - I'll register, I pwomise! :*)

================================================================

* Play Information *

Single Player           : No (except for testing)
Cooperative             : No
Deathmatch              : Yes (8)
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Yes; modified/combined Kernen, axl and id textures.
Spawn Point Marking	: Weapon, armour and teleport destination only
New QuakeC Stuff        : No
Demos Replaced          : No
Transparent Water	: Yes (well, lava anyway)

* Item Mix *

Super Shotguns		: 0		Pentagram of Protection	: 0
Nailguns		: 0		Quad Damage		: 0
Perforators		: 2		Ring of Shadows		: 1
Grenade Launchers	: 1		Megahealth		: 1
Rocket Launchers	: 2		Yellow Armor		: 0
Thunderbolts		: 1		Red Armor		: 0

* Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft shareware; MipDip (wad); IKLITE; RVIS; pencil and paper,
			  cheap whiteboard and markers, Paint Shop Pro 4.1
Known Bugs              : Shiny shiny textures.
Build Time              : About half a month.  I have other things on the boil.

Compile machine         : Compaq Presario 2200 (Cyrix MGX-166, 30MB RAM)
				(That's right: *30* megs!  Compaq dedicates 2 megs for video,
				but it still manages to get away with saying 16 megs in the
				ads.  In short: I ain't no Bario.)
QBSP Time               :  2 minutes 43 seconds
Light Time              :  54 minutes 34 seconds. IKLITE's timer isn't very precise.
VIS (-level 4) Time     :  7 minutes 53 seconds on RVIS

Brushes                 : 784
Entities                : 401
Models                  : 4
average leafs visible   : 101

* Notes *

Some spotlights aren't the normal "light targeting info_null" sort, due to aesthetics. The ones
in the hallways are actually two lights: a normal light up top, and a quickly fading one at the
bottom. This way I can get a decent spread of light without fiddling with extra lights.

* History *

v0.x: Constructed as mix of Biohazard and Messy Base architecture. Really sucked though.

v1.0: Wholly new layout, some weapons, one spawnpoint. Really a walkthrough for tweaking
architecture.

v1.1: More weaponry and spawnpoints. A playable, fully vised and lit tester. Added MH room.

v1.2: Widened bottom level walkways, added SNGs, more armour, ammo and healthkits, modified
spotlights on middle level in the atria, added ambient noises, closed off "murder hole" above
stair running from bottom to middle level, changed lighting from lava.

v1.3: Added two wind tunnels either side of one atrium to reduce camping on top level, with
"landing pads" to prevent you falling back to ground level. Changed teleport surrounds.

* How to Use *

Extract the BSP to ID1/MAPS as per usual, and run it from the console a la MAP RCDM5. After
this disgusting soiree you will be slipped over to DM5.

If you find problems, contact me via email at the address above.

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other 
electronic format that is sold for money without my explicit written permission! This includes 
magazine cover CDs.

You MAY distribute this file through any electronic network (internet, FIDO, local BBS etc.), 
provided you include this file and leave the archive intact.

* If you don't enjoy this map, you probably won't enjoy the others from *

http://come.to/cruickro/

* Essential Quake links - Get 'Em while they Last *

Mister Fribbles' homepage:
http://www.planetquake.com/frib - find out about Biohazard

Ramshackle's DM reviews:
http://www.planetquake.com/ramshackle - find out about Messy Base

Gonzomatic:
http://gonzomatic.telefragged.com

Yet again, a plug for Iikka's site:
http://www.planetquake.com/ikq/