==========================================================================
Title                   : Mission 32 Alpha
Filename                : QW1.ZIP
BSP name                : QW1.bsp
Author                  : Daniel Pierce
Email Address           : ab134@oak-web.washington-ch.oh.us
Description             : Five floors, many rooms, with balcony on balconys,
                          ambush spots, and too much more to describe.
                          Just right for those all night frag fests.
                          Runs fast with plenty of room for running!
                          Room to fight with no telefragging!
                          32 Deathmatch spots and no monsters.

Additional Credits to   : ID, for the only cool textures in the world
                          and Modesty for Phase II.
==========================================================================

* Play Information *

Level Name              : QW1
Single Player           : No
Cooperative 2-4 Player  : No co-op starts.
Deathmatch 1-16 Player  : YES! 32 DM starts!
Deathmatch 32 Player    : Bring them on!  Plenty of room!
Difficulty Settings     : N/A

* Construction *

Base            : New level from scratch.
Build Time      : One hour design, one hour for qbsp/vis/light.
Editor(s) used  : A home made map maker.
Known Bugs      : Not that I know of.

* Legal Stuff *

Level design is copywrite 1997 by Daniel Pierce.
You may distribute this level, as long as you include my text file and
give me credit.  It may not to be included in ANY cdrom collection without
written permission.

* Where to get this level *

This level, and the rest of the QW series can be found at:

http://members.aol.com/dlplost/

Email: dlplost@aol.com

Along with 150+ others just as good or better.
My smallest level is larger then any of the original Quake maps.

