Quake deathmatch level

Contents of pdm7.zip       : pdm7.bsp,pdm7.txt

Version                      : 25 august 1998 
Title                        : pdm7
Filename                     : pdm7.bsp
Author                       : Peter Bisseker [assasin]
Email Address                : pete.biss@dial.pipex.com
Description                  : fast dm4 style :)

Additional Credits to        : id for Quake,Ben Morris for Worldcraft,Tim Wright for Arghlite
			       Antony Suter for rvis amd Ken Alverson for Wqbsp165

Deathmatch levels by author  : assasin_x, addict, bounce, base_220, cat, cross, dmf_101, dong, encounter, fortress, funny3, funny5, halls,
			       hurt, junkie, j_dm, pdm3, pdm4, pdm5, pdm6, pdm8, pdm9, potty2, pro_dmq, pro_dmr, q_dm, rekessib, rift, super_bot, 
			       sukie, sudden, uncon, weep, xomis, 

Single player levels	     : mymap, tomb

All these levels can be found in ftp://ftp.cdrom.com/pub/idgames2/levels	   
**************************************************************************************************************************

* Play Information *

Single Player                : No
Cooperative                  : No
Deathmatch                   : Yes (7 starts)

* Construction *

Base                         : New level from scratch
Editor(s) used               : Worldcraft 1.6a
Known Bugs                   : None

Build Time                   : 15 hrs 

Texture Wads used            : various

QBSP Time                    : 45.0 seconds
Light Time 	             : 8.0 seconds
VIS Time    		     : 7.0 seconds
                             : vised with transparent water.

* Copyright / Permissions *

This level is (c)copyrighted by Peter Bisseker 1998

You are NOT allowed to commercially exploit this level, i.e. put it on a CD 
or any other electronic medium that is sold for money without id software
and my explicit permission.

You MAY distribute this BSP through any electronic network (internet, 
FIDO, local BBS etc.), provided you include this file and leave the archive 
intact.