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04/22/97
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Title                   : Obscured
Filename(s)             : pak0.pak, Obscured.Bat
Author                  : David Kelvin
Email Address           : kelvins@total.net

Description             : Deathmatch level for the Evolve Team partial
			  TC, Painkeep.

Credits go out to       : idsoftware, Ben Morris, Walnut Creek for the
			  disk space, Blue for da news, and Christopher
			  Bolin for the cool new textures.

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Play Information
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DM Starts               : 8
New Sounds              : Yes
New Graphics            : Yes
New Music               : Yes (Sorta.)

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Construction
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Base                    : Original
Editor(s) used          : WorldCraft, Sound Forge, Adquedit, NotePad.
Known Bugs              : None
Build Time              : 7 days (Total)
Texture Wad used        : Pk4.wad
Compile machine         : P133, 32mb RAM
QBSP Time               : 10 minutes
Light (-extra) Time 	: 524 seconds
VIS (-level 4) Time     : 120 seconds

Brushes                 : 1860
Entities                : 301
Models                  : 43
Textures		: 51 (Some new, created by the Evolve Team, and
			  some from rogue.wad.)

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Info (For anyone who is interested...)
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This will be the final version of this map.  My .map file is corrupt (a
bug in WC) and it would take almost 3 days to locate the problem.  I
really like this map, and would've loved to have done all that I had
originally wanted to.  Fortunately, it is complete all the same.  All I
wanted to do was expand it.  Guess it's for the best, though.  The .bsp
is already over a megabyte.

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Installation
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Unzip this pak0.pak to your Quake directory with the -d option.  Winzip
users have it done automatically.  Then double-click the Obscured.BAT
file that you will find in your Quake directory.  This will start Quake
up with obscured.bsp and the new sounds in DM mode.

For users who prefer dos-prompt:

Start Quake with this command line:  quake -game obscured +map obscured

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Copyright / Permissions
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It's simple:

idsoftware owns the textures, and if you ask me, I will more likely let
you do what you will (publically) with this map.


-= Levelboy =-
