================================================================
Title                   : Lunar Base 2
Filename                : lunar2.bsp
Release Date            : March 31st, 1997

Author                  : Brian Hess a.k.a. Wendigo
URL                     : http://www.widomaker.com/~bhess/lunar
Email Addresses         : wendigo@virginia.edu
                          bhess@widomaker.com

Description             : The second in a series of deathmatch levels
                          with single player capabilities in a Lunar
                          Base setting.  In response to feedback from
                          the first Lunar level, I tried to put a lot
                          of emphasis on true 3D level design and fully
                          exploiting what the Quake engine is capable of.

Additional Credits to   : ThinIce for making demos of him defeating my clip
                          brush system.  CyberEgg, dEviL, ^Tsuba, }{arball,
                          Wino, and Danakate, Mancer, Calabraun, EvlGenius,
                          Thinice, and anyone else I forgot for playtesting
                          various betas on my server.
================================================================

* Play Information *

Single Player           : Sure, it's chock full 'o monsters.
Cooperative             : There are 14 coop starts, knock yourself out.
Deathmatch              : YES
Difficulty Settings     : No
New Sounds              : No
New Graphics            : All new texture set
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft v1.1a to make the .map
                          Wad2Tool v1.0 for adding textures
                          MipDip v1.5 for .wad maintenance
Known Bugs              : I DARE you to find an unaligned texture!
Build Time              : About 60 hours so far

Texture Wad used        : wendigo.wad
                          (I made all of the textures in this level myself.)

Compile machine         : P133/64mb
QBSP256C Time           : 4 minutes, 6 seconds (0:04:06)
Light (-extra) Time     : 24 minutes, 8 seconds (0:24:08)
VIS (-level 4) Time     : 3 hours, 25 minutes, 17 seconds (3:25:17)

Brushes                 : 814
Entities                : 543
Models                  : 47

* Where to get this level *

ftp://ftp.cdrom.com/.11/idgames2/levels/deathmatch/j-l/lunar2.zip
ftp://ftp.widomaker.com/pub/hess/lunar2.zip
ftp://irc.dorm.virginia.edu/pub/quake/lunar2.zip

* Copyright / Permissions *

Copyright (c) 1997 Brian Hess.  All rights reserved.
This level may be electronically distributed only at no charge to
the recipient, and may not be modified in any way.  This text file
must be included with the level.

This level may not be distributed on any CD-ROM without the prior,
explicit consent of Brian Hess.

The textures contained in this level may not be used in the creation
of other levels without the prior, explicit consent of Brian Hess.

This level may not be used on a commercial Multi-player server
without similar explicit consent.
