****** This map designed for simple DeathMatch Quake ******
**** Recomended for expert duels and figts against bots ***
** Not recomended for 4+ players and/or slow connections **

 -=#=-=#=-  H A V E   A   N I C E   D E A T H !  -=#=-=#=-

================================================================
Title                   : LucypeR 
Filename                : lucyper.bsp
Author                  : KraQs
Email Address           : kraqs@docent.if.uj.edu.pl
Description             : a deathmatch map with 4 respawn points

================================================================

* Play Information *

Single Player           : Yes - training mode
Cooperative             : No
Deathmatch 2-4          : Yes
Deathmatch 5+           : No
Difficulty Settings     : In training mode
New Sounds              : No
New Graphics            : Some from different sources...
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level 
Editor(s) used          : Qoole, pe2
Known Bugs              : None 
Build Time              : 2 days
Compile machine         : 486 dx4 100 16MB RAM (yeah...)
Qbsp time               : 30 seconds
Light (-extra) time     : not performed - map looks good w/o lights
Vis (-level 4) time     : not performed - no speed change

* Map information *

 This map is designed mainly for duels - 2 player DM. It is really difficult 
to obtain positive score for beginers. I've created it for experts! Three or 
four player game is also possible. It is small and it has narrow paths so it 
is not good for players with high ping.
 The second purpose of my level is to be a training level. Play with bots, 
try jumping from one platform to another and it will not be a long time when 
you feel you've gainedd movement skill in difficult terrain.
 You can also run this map in single player mode. Well, select the skill 
level and look how long you can stand against LucypeR... There is also one 
easier method of training there: try running around in DM mode firing rockets
to the moving pyramid.
 And what does that strange name mean? Eh, it is 'Lucifer' in Polish 
highlanders dialect. >;->
    
* Bsp information *

  545 planes        10900
  937 vertexes      11244
  422 nodes         10128
   19 texinfo         760
  874 faces         17480
 1383 clipnodes     11064
  311 leafs          8708
 1220 marksurfaces   2440
 4150 surfedges      8300
 2076 edges          8304
    9 textures      30780
      lightdata         0
      visdata           0
      entdata        3223

* How to use this map *

  Copy the lucyper.bsp file into your quake\id1\maps directory. 
Then run quake. In the console, type "map lucyper" (without the quotes)

* THX to *

ID for Quake;
Qoole authors for their editor;
All the authors of WADs I used or even look at.

* Maps by KraQs *

lucyper.zip   : LucypeR <-= this map -=#!#=-
4in1_tf.zip   : Four in One TeamFortress (under construction)
4in1_dm.zip   : Four in One Deathmatch 
gnrtr.zip     : Power Generator 
