================================================================

Title                   : City 


                          Full sized DEATHMATCH Bsp.
                          Should remain playable with up to 16 players, maybe
                          even more.

                          Special atention was paid to weapon & item balance,
                          and to have several "hot spots" where the action takes
                          place.
                          

Filename                : kndycity.bsp

Date of Release         : 10th of January, 1997 

Author                  : Marin Gazzari - Kandyman on IRC

Email Address           : mgazzari@netway.at


Clan Page               : http://www.geocities.com/Area51/Vault/4552

Description             : DM map, big, quite detailed
                          Play with a Deathmatch 3 patch for
                          full satisfaction.




Other works by Author   : Kandybase.map

                          For Doom:

                          6skulsx.wad

                          Maptest2.wad (Quaketest map remake)

                          Kandy.wad

                          Kandy2.wad

                          Kandy3.wad

                          Base of Hexquake.wad

 

                          

Additional Credits to   : Lilgirl 
                          Flood
                          The GrossMeistas
                          The makers of Quest 
                          id


                          
================================================================



* Play Information *

Game                    : Quake

Single Player           : No

Cooperative 2-4 Player  : No  

Deathmatch 2-16 Player  : Yes.  Specifically designed for large-scale 
                          DM battles with 10+ people, though you won't 
                          be completely lost in a 2 player game either.
Difficulty Settings     : No

New Textures            : Yes
Exit                    : No



* Construction *

 

Editor(s) used          : Quest (up to 1.1), 
                          
                          Mipdip
                          Worldcraft (texture rotation)
                          qbsp256 by Tom Grandgent
                          vis by Carmack
                          lightdis by Disastry (excellent!)


Compile machine         : p133 32meg win95 dedicated

Compile time            : bsp           ~450  secs              913 brushes
                          lightdis      ~1400 secs  (-extra)    310 entities
                          vis           ~9900 secs  (- level 4) 153 avg. leafs


               If you run this map on a QW server, please let me know,
               I'll drop by for a game or two.                           
 

               Please send comments, suggestions, bug reports
               etc. to mgazzari@netway.at.
  

               For further information, please visit: 
               
               http://www.geocities.com/Area51/Vault/4552



              
