Thursday 6 February, 1997
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Title                   : The King Awaits
Filename                : kawait1.bsp
Author                  : Geoff Barry
Other levels by author  : None.
Email Address           : barrygm@ucsu.colorado.edu
Description             : First level.  If I could do everything over,the mistakes I wouldn't make . . . Small medieval section, large outdoor water area.  The ship is pretty neat.

Additional Credits to   : id Software 
                          Ben Morris for Worldcraft.
======================================================================                          

* Play Information *

Single Player           : Yes (a few monsters,but really just to look around)
Cooperative             : Dunno
Deathmatch              : Yes  
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
CD Track                : 5 
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft 1.0 (shareware)
Known Bugs              : None.  Some 'rough surfaces' from early brush misalignment.
Build Time              :  15-20 hours

Texture Wad used        : all

Compile machine         : P100 w/ 32MB RAM
QBSP Time               : about 200 secs
Light (-extra) Time     : 369 secs
VIS (-level 4) Time     : 6330 secs

Brushes                 : 524
Entities                : 208
Models                  : 24

* How to play this map *

Unzip kawait1.zip to quake\id1\maps directory then launch Quake, go to the console and type:

map kawait1


* Other Info *

	This is my first Quake level.  It started as a tool just to learn how to use Worldcraft, then became a little more once I put some time into it.  Some areas reflect its origins -- there definitely are better ways to do some of the things I did.  I hope my next map will reflect 'lessons learned'.  I certainly look at the good maps out there with a much greater appreciation . . .
	Kawait1 can be played as a single player level, but is a lot more fun in deathmatch.  I tested it mainly with a few Reaperbots . . .
	Worldcraft is a pretty spiffy level editor.  I'm going to check out some of the others (just to see) but I found Worldcraft to be very easy to use.  I came up against the 'max_planes' limit pretty fast (there went my beautiful chandelier . . .), but I imagine that won't be a problem when I move up to the registered version.
	Making a level is damned fun.  Good luck to all . . .

 
* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.  

Copyright by Geoff Barry 1997. All rights reserved. This BSP may not
be sold and it can be distributed ONLY over the Internet and/or BBS
systems. This file with NO modifications MUST BE INCLUDED! You are
NOT authorized to put this BSP on any CD or distribute it in any way
without my permission.


