1-10-97
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Title                   : Go Die 1 (go_die1.bsp)
Author                  : Craig Kaminski
Email Address           : kaminski.18@osu.edu
Description             : A small level designed for fast, hectic dm. 
			  2 players is best; three is pushing it.
			  One room, four platforms, and _no_, you can't
			  get out of the middle... at least not alive,
			  anyhow.
Other Works             : Go Die 2, Go Die 3 - released simultaneously
			  with this level.
Thanks to               : The author of level 29 of the Doom ][ wad-
			  pack Doom7734.wad (sorry, don't know the
			  name) - Go Die 1 is a remake of that
			  level.
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* Other Info *

None that I can think of. It's a pretty simple level...


* Play Information *

Single Player           : Yes, there is a start point
Cooperative             : No
Deathmatch              : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
Demos Replaced          : None
Source Included         : No

* Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft 1.0a shareware (registered is on
			  its way...)
Known Bugs              : None
Brushes                 : 29
Construction Time       : A few days


* Running Map *

Place go_die1 in quake\id1\maps\

From your quake directory type:

quake +map go_die1

Level Copyright 1997 Craig Kaminski.
Don't go putting this on any compilation CDs. Or else.

(.txt file by Godai)