7/9/98
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Title                 : Haunted Halls
Filename              : gmdm6.zip
Author                : Ryan "Myst" Boucher
Email Address         : ryan_boucher@hotmail.com
Homepage	      : http://www.effect.net.au/ryanb
Misc. Author Info     : Student at Erindale College. (Canberra, Australia)
				 
Description           : A re-release of the Haunted Halls for the GM dmpak.
			A twisty medium sized dm level. battle revolving 
			around a central area. Watch out while getting 
			the quad.
		
			
Additional Credits to : Ben Morris for making Worldcraft, Id software for Quake.
			Niel White III for ReMipDLX
				
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* Play Information *
Single Player           : Yes (To learn the level)
Cooperative             : No
Deathmatch              : Yes (12 starts)
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : No 
WAD used		: Wizard, Medieval

* Construction *

Base                    : New level from scratch 
Build time              : 2min, 20sec
qbsp                    : 30sec 486brushes  }
light-extra             : 71sec 131entities } Done on my Pentium 166/MMX 32MB RAM.
vis-level4              : 40sec             }
Editor used             : Worldcraft 1.6a (One helluva editor), Remipdlx as well
Known Bugs              : none
Installation            : Put map in the Id1\maps directory
                          Start a Quake multiplayer game. Bring down the console and 
                          type: map gmdm6

Betatesters:
Teatime
Goofey

Play this level and tell me what you think. please.

* Copyright / Permissions *

You may NOT use this map as a base for more levels.

You MAY distribute this bsp, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) if you include this file
intact and get my permission.

* Where to get this WAD *

ftp.cdrom.com
