7/9/98
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Title                 : Delirum Continuum
Filename              : gmdm10.zip
Author                : Ryan "Myst" Boucher
Email Address         : ryan_boucher@hotmail.com
Homepage	      : http://www.effect.net.au/ryanb
Misc. Author Info     : Student at Erindale College. (Canberra, Australia)
				 
Description           : A remake of gmdm10 for the GM dmpak. Not much has
			changed, just a few minor tweaks. Largish level
			using the roman, mayan style textures. 
			
Additional Credits to : Ben Morris for making Worldcraft, Id software for Quake.
			Niel White III for ReMipDLX
				
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* Play Information *
Single Player           : Yes (To learn the level)
Cooperative             : No
Deathmatch              : Yes (16 starts)
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : No 
WAD used		: Rogue, Hipnotic

* Construction *

Base                    : New level from scratch 
Build time              : 6min, 53sec
qbsp                    : 94sec 917brushes   }
light-extra             : 181sec 176entities } Done on my Pentium 166/MMX 32MB RAM.
vis-level4              : 142sec	     }
Editor used             : Worldcraft 1.6a (One helluva editor), Remipdlx as well
Known Bugs              : none
Installation            : Put map in the Id1\maps directory
                          Start a Quake multiplayer game. Bring down the console and 
                          type: map gmdm10

Betatesters:
Teatime
Goofey

Play this level and tell me what you think. please.

* Copyright / Permissions *

You may NOT use this map as a base for more levels.

You MAY distribute this bsp, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) if you include this file
intact and get my permission.

* Where to get this WAD *

ftp.cdrom.com
