10/30/96
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Title                   : DRmines
Author                  : |2| or DR_|2| (Dark Requiem)
Email Address           : walter@uniserve.com
Description             : Very different DM level for 8 / monsters in for single-player fun
Beta Testing            : Shostakov, Bone, Destructor, Invictus, Method
Other Works             : None yet...first map :)

Visit the Dark Requiem site at http://www.fraservalley.com/2design/dr

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* Play Information

Single Player           : yes (sure...just so you can kill while checking it out)
Cooperative             : No
Deathmatch              : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
Demos Replaced          : None
Source Included         : No

* Construction *

Base                    : New level from scratch
Editor(s) used          : WorldCraft (it rocks!)
Known Bugs              : none known yet.
Build Time              : hmmmm...good question :)
Brushes			: plenty

* Notes *

This is part of a series of Dark Requiem levels that will eventually lead you to
the "Dark Lair". Watch for Destructor's "The Monastery" coming soon.

There IS one secret...not too hard.....I'm sure you'll find it
YES...you can ride the car into the mine...JUMP IN :)

I just love watching people getting hung up in the shafts
and getting gibbed by the coal cars!


*Special Thanks To*

My family for putting up with the time-consumption :)
The whole gang from Dark Requiem for support
savant for a killer editor! WorldCraft!
id Software for a great game! Quake!

* Running DRmines *

Unzip drmines.zip

place drmines.bsp in quake\id1\maps\

from your quake directory type:

quake +map drmines

       or

in the console type "map drmines" (no quotes)

drmines.bsp may only be distributed 
provided all text files remain intact.


 
