Released: 22 December 1998

---- Information ----

Title                   : Selfburning
Filename                : Dokkur5.bsp
Author                  : Dmitry "Vondur" Svetlichny		        
Email address           : sda@elbrus.ru	
Homepage		: Vondur's War Supply
			  http://www.elbrus.ru/~vondur       	
Description             : Quake1 Wizard Style Deathmatch Map

Other maps by author	: Quake 1
				Cold Halls 		- dokkur.bsp	*
				Mossy Stones 		- dokkur2.bsp	**
				3 or 4 ? 		- dokkur3.bsp	*
				Ricochet 		- dokkur4.bsp	***

			  Quake 2
				Compass 		- svartur.bsp	****
				3 or 4 ? (for Q2)	- svartur2.bsp	*
				Rugged 			- svartur3.bsp	***

"*" - my rating of my works (maximum is *****)


---- Information II ----

Single Player           : Yes, just for excursions...
Cooperative             : No
Deathmatch 2-6          : Yes! Kill'em all!
Difficulty Settings     : No
Base                    : New level from scratch
Editor(s) used          : Worldcraft 1.6 
			  Bred2b
			  Notepad
Known Bugs              : None
Build Time              : 3 weeks
Additional utils used	: Arghlite by Tim Argh! Wright



---- Notes ----

1. This map has one trick: when you'll fall in lava, you are not doomed
completely! (RocketJump impossible here - bridges is too high) 
In the middle of each lavabath you will find teleporters
to the bridges. So, collect more armor and health (there are everywhere 
in the level for free :) and dive into the hot stuff. You'll find exit :)

2. I made this map in the two versions:

	First 	- common map 				- dokkur5.bsp
	Second 	- with built in OmicronBot support 	- dokkur5o.bsp    *
	
* - Second version you can download from my page (see above)

You can ask - why two versions?
I can answer - because of annoying error messages in normal Quake if you'll 
try to launch OmicronBot version of the map there. 
If you want to play with Omicrons, launch second version of the map in 
this great mod. Bots will know map already.


---- Installation (for newbies :) ----

1. Place this strange .bsp file (or two files if you download dokkur5o.bsp)
   into your /quake/id1/maps directory.

2. Instructions - how to launch OmicronBot mod, placed in your /quake/omicron
   directory. And named obots.html (View via your I-net browser).

3. In the game (Quake) type "~" (cuz without commas) and on appeared from 
   above screen (aka console) type:

	map dokkur5 	(if you play common Quake without OmicronBot mod)
	map dokkur5o	(if you decide to practice a little with Omicrons)

4. Thats it! Enjoy if you can. :)



---- Credits to: ----

Ben Morris for WorldCraft;

Tim "Argh!" Wright for his excellent Arghlite 2.0 light utility;

id software for this atmospheric world of 
Shub-Niggurath (R.I.P.);

Guys from Multiplayer Quake (www.planetquake.com/mpq) 
and Gonzo-o-Matic (www.planetquake.com/gonzomatic) for support.

Mr.Elusive for those evil digitalmind guys (skill 3) who appears sometimes
in the dm maps and known as Omicron Bots (www.planetquake.com/ramshackle)

type-o-negative, legendary pink dots, nin, necros, skaven, mellow-d,
my dying bride, enslaved, quorthon, the moon lay hidden beneath a cloud,
dead can dance, kari rueslatten for their inspirative music;

Bill Farmer and Pedro Domingos for idgamma;

Night55 for Sonique (www.sonique.com);

Purusa for being there;

Game.exe for being itself (www.game-exe.ru);

Valve for Half-Life - the GAME!;

Ritual for Sin.



---- Legal stuff ----

This BSP may be distributed ONLY via the Internet and/or BBS 
systems. You are NOT authorized to put this BSP on any CD or 
distribute it in any way without my permission.



Enjoy, and thank you, True Quaker, for reading this file to the end!


Vondur.