====================== General Info =======================
Title                   : Cathedral of Despite
Filename                : cdespite.bsp
Date                    : July 13, 1997
Author                  : Sonya Roberts
Email Address           : sonya_roberts@geocities.com
Description             : A cathedral, with main hall, loft, pipe organ, prayer hall,
                          crypt, and sewers.
Download Sites          : http://www.qoole.com
                          http://ftp.cdrom.com
Additional Credits      : Matt and Paul for creating the Qoole editor
                          Everyone on the Qoole LISTSERV and on EFNet #qoole

======================= Construction ======================
Texture Wad Used        : quake101.wad

Number of Brushes       : 923
Number of Entities      : 218
Number of Models        : 25

Compile machine         : PPro 200, 64 mg RAM
QBSP Time               : 3 minutes, 29 seconds
Light Time              : 3 minutes, 28 seconds
VIS (-level 4) Time     : 2 hours, 50 minutes, 11 seconds

Base                    : None
Editor(s) used          : Qoole 1.961 (beta)
Known Bugs              : There's a few visible seams here and there were planar surfaces aren't quite
                          meeting correctly.  Some "blurred texturing" does occur during server play
                          from some angles in some areas.  There's an area by a teleport where it looks
                          like there's seams leaking to the outside void, which don't show actually leak
                          or show up on the actual map file.  Also, it's possible to get hung up on the
                          edge of the hole when jumping down into the sewers.
Build Time              : Four-five days, with a couple all-nighters tucked away in there.

===================== Play Information =====================
Single Player           : No monsters (yet...may do a SP version of the map)
Cooperative             : Nope.
Deathmatch              : Uh-huh  =)
Difficulty Settings     : Nope.

======================= Other Info =========================

There are several teleports in this level that double as "talking spots";
ie., when you stand in them, quad-rocket-proof barriers rise up and
protect you.  Great for those times when you want to stop for a second
and type in a response to someone's question, but DONT'T want to
accidently get shot by someone else while you do.  Shoot the floor to
exit.

To make it more difficult to use them as "hiding places", when someone
has gotten the Quad barriers raise in front of them for a while, preventing
access.


================= Copyright / Permissions ==================

Authors may NOT use this level as a base to build additional levels.
Though if you ask me nicely I might change my mind and say yes.

These BSP/MAP/QLE/WAD file(s) may be distributed over the Internet
and/or BBS systems.

Permission to distribute these BSP, MAP, QLE and/or WAD file(s) on
the Qoole Web/ftp site and on the Qoole CDROM is hereby granted.

Permission to distribute these BSP, MAP, QLE and/or WAD file(s) on
the Walnut Creek Web/ftp site and on Walnut Creek CDROMs is hereby granted.

All others wishing to distribute this level for profit, or include it
on CDROM compilations, must contact me for copyright release prior to
doing so, and pay a one-time licensing fee of $10 (US).
 