
8/12/98 - w00 my first map is finally ready for public consumption! =)

======================= Map Information ======================== 
 Title : The Caverns
 Filename : caverns.zip
 Author : Snowden McNab (teehee)
 Email : fade@snowcrash.org
 Web: http://www.snowcrash.org
 Description : TeamFortress v2.8 Quake Map

======================= Installation ======================== 

-caverns.txt
    You are reading it now.
-cavenrs.bsp
    The map file. Put it in quake/fortress/maps.  Duh.

========================= Game Play =========================== 

2 bases (funny how red and blue always build right next to each other),
2 flags, 2 ways into the flag room.  Close up the detted wall with
another det.  (Detted wall, what...?)

This map is best played with 6-8 people per team... more would most
likely be way too many.  For extra fun, turn on teamkills (teamplay 11)
and then be careful. =)

This map ain't pretty.  It was built simple so I could use the large
areas I wanted.  If you want pretty maps, go play a souped-up 2fort
clone.  I suppose I could have put in some ambient sounds... maybe
next map. ;p

Flag Status lines blatantly ripped from EWG2 (me favorite map).

======================= Play Information ======================== 

This map does not work properly without the TeamFortress QuakeC patch,
which can be downloaded from http://www.planetquake.com/teamfortress
or from ftp.cdrom.com.
 Single Player : No
 Cooperative : No
 Deathmatch : No
 TeamFortress : Yes
 New Sounds : No
 New Graphics : No
 New Models : No
 New Music : No
 Demos Replaced : None
 Level vised : Level 4 VIS
 GL Support: Dunno how to do it, but it's just lava anyway...

======================= Construction ======================== 

 Base : in me head.  Variation on the standard 2fort4 theme.
 Editor(s) and Utilities used : Qoole - registered, of course; EntEd -
                                demo version.
  
 Known Bugs : Gameplay: None. 
              Visual: probably some hideous texture alignment somewhere.

 Construction Time: 15-20 hours (most of it in one looong day)
 Computer: P200 MMX, 96 MB RAM
 QBSP: 2:53
 Light: 2:23
 VIS Level 4 (using rVIS.exe): 38:34

========================= Thanks to ============================ 

Clan Snow Crash for all their help in testing and ideas and putting
up with my incessant questions.  Special thanks to Kid and BioCyde
for help figuring out the entities.  It's my first map, you know. ;p

==================== Copyright Stuff ======================== 

(c)copyright 1998 by Phil Eurs

NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR WITHOUT MY PERMISSION, BUT
ENTITIES CAN BE MODIFIED.

YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY PERMISSION.
THIS MAP SHALL BE AVAILABLE FREE TO THE PUBLIC AND CAN BE TRANSFERED TO
OTHERS ONLY IF THE ABOVE MENTIONED Two (2) FILES ARE INCLUDED IN THE ZIP. 
YOU MAY NOT ADD OTHER FILES TO THE ZIP.

IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT 
YOU MUST ASK.

