					The Butler Trilogy
					==================
  	        	   Made By Alex Moore to the wishes of the clan

BCDM1 - The Spiral, made for B.C. ]Lurch[
=========================================

		Why it exists
		-------------
		I'd told Mark I could make DM levels inside 2 hours (which I'd already done 
		once before) so to prove this I asked him for a quick wish list for a level.
 		He said something like DM3 with a spiral staircase.  10 hours later.......

		Map Specific Info
		-----------------
		The staircase in question started me off with the idea of making everying
 		curvy, which proved to be a mistake - this level takes 40 minutes to 	
		VIS......

		Good for 4 - 8 players.

BCDM2 - The Ledge, made for B.C. ]Godfery[
==========================================

		Why it exists
		-------------
		Buzz got all jealous like about me making a level for Mark (not really) and
 		asked me to make one for him, in the layout The ledge ended up.  However, 
		the first map was made in a big rush, and everything was carved... hence it
 		was slooowwww.  So I started again, making it without Buzz knowing (he 
		thought I'd given the project up). 

		Map Specific Info
		-----------------
		The bridge is still the sexiest thing I've ever done in Quake, and I love
		it!!!!!  Sorta Rocket Arena'ish.

		Good for 8 - 16 players.

BCDM3 - Long Walk, made for B.C. ]Pingu[
========================================

		Why it exists
		-------------
		Decided to make a level for myself to complete the trilogy, but wanted 
		something tighter than the other two maps are.  The original idea was going
		 to be a mine with broken rails and things, but in DM I	thought this was 
		too much detail.

		Map Specific Info
		-----------------
		Wanted something to play on in this level, like the speedy slide on BCDM2 
		and the 'anti-camping' squisher on BCDM1.  After scratching my head for 
		a while the special staircase was created....  It's better to watch someone
		else go up it, but of course then you die when they reach quad :)

		Stupidy good for Duel.

General Info

Single Player	: Only to look around
Co-op		: I don't think so
Deathmatch	: BCDM1 has 8 starts, the other two have got 10
Quake Version   : Classic Quake.  All levels VIS'd for see-thru water
Editor Used	: Worldcraft v1.5b - the best
Known Bugs	: I've not found any bot's that can figure out the little tricks...

E-Mail		: A.J.Moore-96@student.lboro.ac.uk
ICQ		: 6974999 for myself / 374494 for Lurch / 4156069 for Godfery
Clan Website	: http://www.roxsteady.demon.co.uk/butler
Other maps be me: Ickle - on the web site and Walnut Creek (and mirrors obviously)
Look out for	: - A QII map by me - got something special planned for Single Player
		  - BCDM4 - The Homeless House
		    ==========================
		    Not made it yet but hoping to do something in the style of the UKCL
		    levels made by Slayer - a god at DM levels...
