4.30pm est 24 APR 98
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Title				:Aztech
Filename			:Aztech.bsp
Author				:Tony (browndog) Brown
Email Address			:Browndog@gil.com.au

Author Info			:34yr old Airman in the Royal Australian Air Force posted at 
				 RAAF Base  Amberley in sunny Queensland where its beautiful
				 one day and perfect the next. Originally from Sydney.Into
				 Q and Q2 but enjoy map making as much as playing.

Other levels  			:Carrion Castle. Filename ccastle.zip Can be downloaded at 
				 ftp.cdrom.com/pub/idgames2/levels/deathmatch/a-c or any mirror
				 site.

Description			:This level was constructed for entry into the GibCon 98 map
				 contest. (http://gibcon.digidata.com.au/)
				 
				 A deathmatch level for Quake of South American Architecture
				 No secrets used, but a sneaky player may be able to trap an 
				 unsuspecting opponent attempting to get the Quad (the button 
				 will move the gates either way). Includes a couple of areas
				 only accessible by rocketjumping.

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                                  *  Play Information  *

Single Player			:One start. For using the noclip mode while constructing.
Cooperative			:No
Deathmatch			:Six starts

Difficulty Settings		:No
New Sounds			:No
New Graphics			:No


				 *    Construction    *

Base				:A new level from scratch
Build Time			:25hrs aprox
Editor				:BSP.93
				 MS Wordpad
				 Paintshop Pro

Brushes				:562
Entities			:222
QBSP				:67   sec
LIGHT-extra			:326  sec
VIS-test level 4		:1168 sec
WAD(s)used			:Quake101,Rogue


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Thanks go to

ID for making kick arse games and the tools to stuff with them.

Rogue for a great set of textures.

Yahn Bernier for BSP the best quake editor. Http://www.bsphq.com/

Deadmeat for great tutorials and a great site. Http://www.bsphq.com/

Killer and Punisher for level testing.



To use this level

If you don,t already have one, create a directory called maps in your ID1 directory in the Quake
directory. Unzip Aztech.zip into this.
Start a game, bring down the console and type " map aztech " without the quotes and off you go.


COPYRIGHT NOTICE

This level is copyright 1998 by Tony Brown. Permission to use,copy and distribute unedited
copies of this file Aztech.zip is granted provided that no fee or profit be derived from it.
Commercial distribution requires agreement from the author. 
Aztech.zip                                